3ds Max: Smooth groups IDs problem while exporting in .obj f
Posted: January 31, 2007
Post subject: 3ds Max: Smooth groups IDs problem while exporting in .obj f
Post subject: 3ds Max: Smooth groups IDs problem while exporting in .obj f
Hi people,
I have to export objects from Max 4.2 to .obj format.
It seems that Max mess up smooth groups while exporting.
I have tried to export a single box. In Max, smooth groups go from 2 to 7. In the .obj, it goes like 2, 4, 8, 16, 32 etc
It seems that it works this way : if I have a face with ID 16 in Max, it is exported as 2^16 in the obj.
Could anyone help ?
Thankx by advance, cheers !
toma.
I have to export objects from Max 4.2 to .obj format.
It seems that Max mess up smooth groups while exporting.
I have tried to export a single box. In Max, smooth groups go from 2 to 7. In the .obj, it goes like 2, 4, 8, 16, 32 etc
It seems that it works this way : if I have a face with ID 16 in Max, it is exported as 2^16 in the obj.
Could anyone help ?
Thankx by advance, cheers !
toma.