3D Modeller - (Weapons and Items) - GTX Studios
Posted: July 08, 2010
Post subject: 3D Modeller - (Weapons and Items) - GTX Studios
Post subject: 3D Modeller - (Weapons and Items) - GTX Studios
We're currently looking for an experienced 3D Modeller to join our brand new, open-source FPS project. "Trinity" is a fast paced futuristic shooter, planned for BETA release in September 2010. The team currently consists of 7 members from the UK, Australia, Canada and the Ukraine, working on varying aspects of the game such as Code, Mapping, Conceptual Art, and Music.
The person we are looking for should be able to take direction from the art director about the different cultural concepts and styles of the worlds within the game, to create high quality weapon and item models. You will be working from 2d conceptual artwork to create these models, although you may be required to be very creative, and design something yourself. As these models will be seen by and used players on a daily basis, an excellent attention to detail is required. You must have experience of working with model animation and skinning.
Please understand, that this role is non-paying, as this is a completely free-to-play, open source development.
If you are interested in learning more about Trinity and GTX Studios, or would like to apply, please head on over to www[dot]gtxstudios[dot]com - To apply, simply contact us in the first instance using the contact form on the website.
We look forward to hearing from you!
Cheers,
GTX Studios
www[dot]gtxstudios[dot]com
The person we are looking for should be able to take direction from the art director about the different cultural concepts and styles of the worlds within the game, to create high quality weapon and item models. You will be working from 2d conceptual artwork to create these models, although you may be required to be very creative, and design something yourself. As these models will be seen by and used players on a daily basis, an excellent attention to detail is required. You must have experience of working with model animation and skinning.
Please understand, that this role is non-paying, as this is a completely free-to-play, open source development.
If you are interested in learning more about Trinity and GTX Studios, or would like to apply, please head on over to www[dot]gtxstudios[dot]com - To apply, simply contact us in the first instance using the contact form on the website.
We look forward to hearing from you!
Cheers,
GTX Studios
www[dot]gtxstudios[dot]com