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3ds max: convert bones animation into vertex animation ?
I wanna export an model animation (with bones) for a game .. and i wanna convert bones animation into vertex animation ?? any idea ?? ...
3ds max: shortcut for moving up one slot in the stack?
Hm whats the default shortcut for moving up one slot in the stack? ...
3ds max: biped question
Can someone here help me with some biped animation? :D just a simple question imho I can't seem to animate the height of the char.. i want the char to bend his legs, get his but closer to the floor ...
XSI 5: blend shapes question
Hi all, So suppose i create a base head, then create some expressions on that head by duplicating the head, and deforming the verts (happy, sad, excited...). So i setup the blend and things are work ...
3ds max: rigging problem
I have problem.. i connected my arms to a bone at the neck But when i move the arms, the connector bone gets dislocated Whats up with that? ...
maya: Rigging workflow
Hey guys If I rig my lowpoly version of my model I should be able to Bind that to the high poly mesh? Then just animate/rig the lowpoly right ...
Maya rigging?
So I finished my first model.. now its at its lowest poly level How do I proceed with rigging? I was going to uvmap this or should I now go ahead and rig this? ...
blender: particle interaction
How do i get static particles to interact with deflection fields? ...
3ds max: CS help needed
I need a little help with character studio. I have a motion of a karate but i made a new layer and with auto key rotate the bip bone to change the postion. The biped rotates very well but the move d ...
maya: removing groupings?
How do I remove groupings? ...
xsi5: move rotate scale?
Guys can someone please tell me How to move rotate scale in xsi I mean shortcuts ...
Maya : Particles follow a path
Can i make particles follow a path without using surface flow? ...
3ds max: Rigging a hose
I have a character with a tank on his back and a hose that leads from the tank to his hand, and he's going to be moving it around spraying things, how do i rig the hose to bend and move between the ...
3ds max: Sparks burn over the surface
Where i could locate a tutorial for Pflow's object simulation with particles? Ultimately I want to have an object created as sparks burn over the surface.. ...
3ds max: modeling for animation
Guys, can I model an object and then later on animate it or is there a special case for modelling objects that are going to be animated? ...
Maya: kite and string animation
Whats the best way to do a kite & string? ...
3ds max: transfering animation from max8 to max7
Hi! Can anyone tell me how i can export an animation from max8, and allow some one useing max7 to load it up and view it?? ...
3ds Max: Recreating a brush
Hey There! Anyone knows much about max's native hair/fur rendering? ( aka shave n' a haircut ) Was tryin to recreate a brush ( like a fat paintbrush with stiff bristles ) brushing on rubber cement ...
3ds Max: Transfer animation
Hey there! Anyone knows how i can duplicate frames of animation from a high poly character to its lower poly version? ...
3ds Max: What is a dependency loop?
What is a dependency loop? ...
3dsmax : cracks between the bricks
I'm making a house of lego bricks, and the cracks between the bricks are not visible. I tried to make it piece by piece.. but still the cracks are not visible.. any ideas? ...
3ds max: Reactor/physics question
I've got a reactor/physics question, i'm setting up a rope with a ball attached , and the other end of the rope is attached to a overhanging bar, I'm using the rope modifier i can constrain one end ...
3ds max: Animating smoke
Hi. Is anyone here decent with particle effects? I'm trying to make slow smoke-like motion effect consisting of tiny lights.. Any idea how to do this? Or a better description might be a slow smoke-l ...
3ds Max: Lip syncing without plugins?
How do you go about lipsyncing without plugins? ...
3dsmax : going through a tube
What would be a good way to simulate something going through a tube where the object is bigger then the tube, so the tube extends a bit? ...
MAYA : making an object dissapear
how do i make an object dissapear after a certain frame do I just translate it off the area in a next frame? or is there a cleaner way of doing it know what I mean? :) ...
3dsmax : Smooth camera motion
I can never get a god damned smooth camera motion with splines always twitching at the vertices. Any ideas why? ...
3dsmax : attaching an object to the hand
scenario: I have a walking guy, animated. now I have an object - editable mesh, that I want him to have in one of his hands how do I do this? I don't want to make the object part of the same mesh ...
3dsmax : looping in mixer
Anyone know how you would make the Mixer (with the biped) loop your .bip files and not start over from zero ? ...
3dsmax : Cloth?
Patchgrids the way to go for cloth simulations? ...
3dsmax : particles on each vertex?
How can i make particles in all vertex to any object? with object position it put particles randomly with particle flow how can i make each vertex has 1 particle ...
3ds max: visibility and particle flow
I added a visibility key to an event of particle flow, why isn't it in the trackview? ...
3dsmax : Cleaning the translation channel
Is there a way to free translation channel so its zero. I'm trying to export from 3dsmax(3ds format) to maya. When I import everything is set to zero. ...
3ds Max : Hair collision
How if only i could figure out this dynamics issue with hair/fur plugin, its collision detection on the collision object is detecting the collision a good distance away from the actual contact surfac ...
MAYA: Linking parameters over time
If i want to script pSphere1 so it at frame 21 has the translation values of pCube1 at frame 2... how could that look? i want to automate the animation of several objects and all should be timeshift ...
MAYA : setting weights in the attribute spreadsheet
okay why can't I set weights in the attribute spreadsheet this is pissing me off to no end ...
XSI 5: Spline IK?
Please help, I need to animate a ponytale... And I can't find anything similar to 3ds MAX splineIK in xsi? Thanks. ...
XSI 5: Object collision
Did you try reading the manual?
Quote:1. Select an object (animated or not) and apply rigid body as either active or passive by choosing Create > Rigid Body > Active Rigid Body or Passive ...
3DS Max6: How to rig a face like in "Stop Staring"
How to rig a face like in "Stop Staring: Facial Modeling and Animation Done Right" by Jason Osipa book?
Especially I'm interestend in the controls. ...
XSI 5 - Character animation: add new bones to envelope.
Just do the Set envelopes again with you mesh selected and then pick all the bones you wish to add. ...
XSI 5: How do I reverse the animation for my entire scene?
Hey Fiery!
To reverse the animation for the entire scene
choose Animation > Sequence Animation > All scene in the animation panel in the bottom.
Make the scale -1 .
C ...
XSI 5: How to copy a key for multiple curves at once?
Just use the DopeSheet it's made for this kind of things. ...
Motion Builder animation resources
This topic is strictly for Motion Builder animation resources. Any links to tutorials and tips on animating in Motion Builder are welcome here. ...
Maya animation resources
This topic is strictly for Maya animation resources. Any links to tutorials and tips on animating in Maya are welcome here. ...
Cinema 4D animation resources
This topic is strictly for Cinema 4D animation resources. Any links to tutorials and tips on animating in Cinema 4D are welcome here. ...
3ds Max animation resources
This topic is strictly for 3ds Max animation resources. Any links to tutorials and tips on animating in 3ds Max are welcome here. ...
Softimage XSI animation resources
This topic is strictly for Softimage XSI animation resources. Any links to tutorials and tips on animating in xsi are welcome here. ...
General Principles - How to simulate muscles under skin?
How to simulate muscles under skin? Is it possible to do it in standard software like Max and Maya? Or do I need a special muscle system plugin to do this? Thank you. ...
Facial morph targets
Are there any general rules one should follow when creating morph targets for facial animation? Thank you? ...
3D animation talk - posting rules
1. This is a forum for 3D animation topics only. All modeling, texturing and rendering questions should be asked in forums allocated specially for this topics.
2. Before asking any questions us ...



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