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3ds Max: diagonal lines


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dfk
hey, i've got a problem in max 4.2. Every time i draw something (a sphere, cylinder, rectangle, or whatever...) , i get crossed lines in the middle of the polygons. It's just like all the triangular faces are visible in the mesh. It's very enoying because the models become too massive. Does anyone know how to fix it?
Collar
Check your settings for the video display. More than likely you have the option checked that shows triangle strips. You can change this under: Preferences: Viewports : Configure driver (button on bottom right) Here's the pop-up menu. Let us know if that does/doesn't work. http://www.taoizm.net/beta/video.jpg
dfk
nope it diddn't work :(
Collar
hmmm...can you post up a screen shot?
dfk
it already works!! :D if i turn off Use Wireframe faces and also turn off Use Triangle strips,,, then it works Thanks for helping ;)




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