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3ds Max: Physique pulsing


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Vagon
We're having some severe pulsing problems with the heads and bodies of characters that are rigged with Physique. Anyone had this problem? Know of a workaround? We're still waiting to hear back (well over a month now) from the programmers of CS. It's not just happening on one character, it's happening on many characters on a couple of jobs that we are working on. Causing us much pain and hair loss. We've tried turning the bulging off cause we're not using it, but nothing seems to help. Sometimes if you shift your keys around it might get rid of the pulsing, but it also often just moves it to another spot on the timeline.




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