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| Reid6754 |
| I have a character with a tank on his back and a hose that leads from the tank to his hand, and he's going to be moving it around spraying things, how do i rig the hose to bend and move between the tank and the characters hand |
| Rod Sigler |
| just make the hose a rope type object in a animate using physics The tank and hand attachpoints should be the constraints of both hose ends |
| Shawn |
| Wouldn't it wobble about a bit too much? |
| Reid6754 |
| Is there any way to attach objects to an existing rigged character? Like say adding the tanks on the characters back after the character is rigged? cuz i am lookin at attacking the tanks to the mesh and having to re-rig this model Id prefer to not have to re-do it all |
| Shawn |
| Just group it i guess? That should work Or link it |
| Reid6754 |
| I have to add a bone or two in i would think Or maybe not... |