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| AbNormality |
![]() ![]() ![]() modelling: softimage xsi 5.11 render: mental ray time of realization: 3 weeks CRITIQUE WELCOME!!! |
| Andyba |
| wow! Nice work! A lot of details.. It's also called BRDM(Boyevaya Razvedyvatelnaya Dozornaya Mashina) by the way. http://www.3dmd.net/gallery/index.php?cat=21 Topology in some places is a bit strange in rest it's really nice. How does the model subdivide? |
| AbNormality |
| AndyBa, :roll: the brdm is smoothed on these pictures. where topology is bit strange? please, tell me where? and why?, i don't know many rules in this area. :oops: |
| Andyba |
| Hey, AbNormality :) On the side of the BRDM where you have hole for legs. There is a small hole that influences topology of the entire side. It is ok if you managed to move all the points in such a way that when you smooth the model there are no wrinkles. But I think it took a lot of time and patience to do this. It would be better imho if you could isolate the topology of the hole somehow.. Since the model is not deformable it's not really necessary to use only quads topology. In some places triangles will work just fine. |