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Lightwave, Strata 3D, or Cinema 4D


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TRoutMac
Andyba: Thanks very much for your recommendation. I was not aware of Modo and I've now downloaded the demo version and am watching tutorials. If you were to combine Lightwave and Cinema 4D, I think Modo is what you get. I like the interface and the way some of the tools work. The interface just beats the snot out of Lightwave. Strata 3D was at the top of my list, but now Modo is, with Strata 3D in 2nd place. I'm struggling a bit with the Modo demo… seems inconsistent at times. But to a relative newbie like myself, they all seem inconsistent or buggy. Probably just operator error. Thanks very much for your suggestion. VERY helpful. TRoutMac
TRoutMac
Hi folks. Just entered the forum here, first time. Thank you for making this available to me and to others. I'm a graphic designer/illustrator and I've decided that I need to jump into 3D modeling and I'm looking for some recommendations as to which product might suit me best. I do have limited experience in the 3D world, from a few years back, with Macromedia's "Extreme 3D" and more recently with SketchUp, so even though I've MUCH to learn, I'm not going in totally cold, either. I use a Power Mac G5 dual (1.8 ghz), 10.4.x OS with 3 gigs of RAM. I anticipate using the modeler mostly for 'still' illustration for print, that is, without animation. However, I do expect to do some limited animation for informational graphics which might be published to the web. I'm certainly NOT interested in "full blown" animation, for lack of a better description. Just simple stuff. I think my emphasis would be product illustration. Currently I have demos for Lightwave, Cinema 4D and Strata 3D and have been experimenting with each of them. At this point, I have to say I'm leaning heavily toward Strata. I'm far more comfortable with Strata's user interface than with the other two. I am under the impression that Lightwave is probably significantly more powerful than Strata, but I'm not sure I would use all of that, either. I like the way Strata integrates with Illustrator and Photoshop. I notice that Strata, however, doesn't offer layers and it doesn't appear to offer nearly as many primitives as LW or Cinema 4D. LW's UI is, to me, a bit like going back to MS-DOS. Yes, that's an exaggeration, but it's NOT very user-friendly. Still, I'd be willing to live with it if I was convinced that there were significant advantages. I was experimenting with LW this morning, trying to model a gear, and I noticed what seemed like "bugginess" in some of the controls. Sometimes buttons wouldn't work or numeric values wouldn't take effect or seemed to change spontaneously. That makes me a little nervous. Cinema 4D, I think, is at the bottom of my list. It looks like it has some neat features, and I like the way some of the tools and controls function, but the online support doesn't seem to be there and I don't like the UI. (though it's not as bad as LW) I don't find any online tutorials (not for free, anyway) that'll help me at least get acquainted with the software and the user guide PDF that I downloaded was, well, pathetic. I'd appreciate any input on this decision. Will I be likely to kick myself for not getting Lightwave? Any 'objective' comparisons between the programs would be MUCH appreciated. Thank you so much. TRoutMac
Andyba
Hi TroutMac, I don't know too much about strata 3d but I've used Lightwave and Cinema4d and both are very good 3d design softwares with robust tools that are more than enough for illustration purposes. Cinema4D has some great 3d texture painting tools. For modeling and illustration you may also consider Modo.




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