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Maya: strange bug?


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PolyGru
I've connected a texture to Overall Color in misss_fast_skin_maya shader, but when I reload the texture the previous one is the one that gets rendered? my guess is something on the misss_fast_skin_maya needs to be updated as well but what
sperll
did you set up your light maps?
PolyGru
sperll: yes I set up the lightmaps followed this tut: http://forums.cgsociety.org/showthread.php?t=214189
sperll
no one would be able to figure that out just by reading the manual....maya manual is crap i guess you'll just have to reload your scene file
Gloski
the maya manual isn't actually that bad and the help docs are amazing
PolyGru
quitting maya and reloading the scene worked
Gloski
heheh. that's normal practice
PolyGru
maybe just reloading will work too yeah ;)




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