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| PiX |
| Currently using XSI 3.01, and elliptical filtering seems to be bugged to the point where I can't even use it. It seems to work in simple scenes fairly well, but any scene wit ha realistic amount of complexity in it will crash after only a few frames rendered. Everyone else I know using 3.0 is having the same problem. Is anyone having any luck with it or is it broken for good in 3.0+? |