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Softimage Xsi: final gathering and particles


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dfk
When I render out a scene with particles (smoke from sphere) It screws up the lighting for the scene how can I fix this.
Andyba
What shader do you have on particles? FG may radiate from it that's why the lighting may be different. A solution would be to remove the Final Gathering Caster option from your particles in the Visibility/Rendering properties window. Hope it helps. Cheers!




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