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| Gloski |
| Well I just followed the tutorial in you site Ed, for HDRI renderings. I dunno if I-m doing something wrong, but my images lacks color... it seems like I just get a "nomal" final gathering render, and don-t really have the color nuances. I used the "The Uffizi Gallery, Florence" Probe image from Debevec's site (http://www.debevec.org/Research/HDR/) I tryied other probe images (with more colors on them), but all my renders seem to be in black and white. Am I doing something wrong? plz help! :D this is the pic I did with the Uffizi Gallery HDRI Probe image: http://www.3dluvr.com/machuc/tests/mech_hdri_test.jpg I was curious about HDRI, that-s why I'm making these tests, if u guys have other tutorial links, or info related to HDRI plz let me know! :) thnxs! |
| Gloski |
| ooppss.... made a mistake with the image link.... here it is: http://www.3dluvr.com/machuc/tests/mech_hdri_test.jpg ciao! |
| Gloski |
| sorry guys... hope this one works... dunno why the other doesn-t work, i-ll try again... one last time... http://www.multimania.com/machuc/mech.jpg if it doesn-t work plz try this link: http://www.3dluvr.com/machuc/tests/mech_hdri_test.jpg damn... sorry about the broken links... je ne comprend pas :D cya |
| Mefisto |
| Hi! try to connect image to "color" node (not just to radience). I'm playing with HDRI too, but I can't correctly map HDR (*.map) image on the sphere :/ I get some black spots on it. What projection do you use? |
| Gloski |
| Hi Barracuda! thnxs for the reply... well I-m going to test right now what u told me (plug it into color also). I'm using Spherical Projection... I'll keep you informed if it worxs! :) |