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| indico |
| Please help! I am rigging and weighting my character. All has gone well till now. I just created my symmetry map and mirrored the weights for the body. this worked fine. but when i try to mirror the weights for the hands it doesn't work. the hands are seprate mesh than the body but everything was used in the orginal envelope. is there anything i am missing? troy http://members.shaw.ca/troydmack/3d/images/guy_wip/mesh.jpg |