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Softimage Xsi: Scaling Enveloped Objects problem help!!


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indico
I have this problem that when i try to change the scaling of any enveloped object by branch selecting the whole hieracchy, the object will go back to its' original scaling, despite the fact i added a dump parent null, hoping that the tree will retain it's local value. But it seems like xsi always try to match an object's static kinestate to it's global transform or vice versa, when an actor is reset. the only mehtod i know that fixes the problem is by freezing the enveloped object, and matching the static kinestate to the global transform on every single bones, eff, and objects. but that could be very time consuming. Anyone know of any speedier method that will let you scale an enveloped object safely? Appreciate any input!!




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