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Softimage Xsi: weighting a new snapped object !! help!


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Shawn Lancing
ive got a problem,, im working on a game model thats arlready weighted,,ive added some geometry ( a collar) that ive then point snapped to the existing geometry its not extruded or anything from the original mesh( the model is going to have a number of different collars) ,,i go to weight and it works but when i move the shoulders the collar moves ,but its not snapped and following the edge of the chest like it should,,, any solutions?? i was thinking i have to adjust the weighting ,,but i tried and it doesnt give me the results like it should,,, PLEASE HELP!!!




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