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XSI 5: blend shapes question


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MadWolf
Hi all, So suppose i create a base head, then create some expressions on that head by duplicating the head, and deforming the verts (happy, sad, excited...). So i setup the blend and things are working fine. Now - what i'd like to do is deform that first base head shape and have the changes propogate downstream to all the expression heads. The idea is to be able to create a number of other characters' heads from this first head, and have the expression heads come along for the ride. I need to populate my scene with secondary characters who will react to the main characters' antics, so this seemed like a good idea to quickly create these secondary characters. What is happening now is that i can change the expression heads, and the base shape changes, but this is exactly opposite of what i want to do. So tell me - is this possible? (and if so, how?)
Carlos Fillion
Yes it is possible.. Just deform your character in the Animation Mode.




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