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| Andyba |
| Just do the Set envelopes again with you mesh selected and then pick all the bones you wish to add. |
| Fiery |
| OK, so I have rigged and skinned my character. Already adjusted all the envelope weights and such. Spent 2 days only to understand that I need one more bone to drive the envelope. So how can I add a new bone to the envelope in XSI? In 3ds Max it is very easy to do, there is a button add bones :). I couldn't find it in Xsi though. :( |
| Andyba |
| Nothing happens because the bones were added but no weight was applied to them. You have to pick them and paint the weights on the envelope as needed. |
| Fiery |
| Ok I did all this and nothing happens. My mesh is deforming as if I did nothing. |