|
| Pyata |
| Can I "tesselate" an object so that it has only equally sized polygons? (kind of like a linear subdivision) I want the whole object to have the same mesh density all over. |
| Andyba |
| Do you need it for cloth? You can try modify / polygonal mesh / dice polygons just use the grid like option to get even polygons and rise the point snap tolerance to merge points with existing polygons |