Environment Artist job
Posted: May 11, 2006
Post subject: Environment Artist
Post subject: Environment Artist
subject: Environment Artist , The Collective
The Collective is looking for Environment Artist
duration - Full Time
Job details: Environment Artist Job Summary
Experienced environment artist/architect with the skills and passion to create breathtaking, gameplay-rich worlds.
Job Responsibilities
Designing, modeling, texturing, and lighting 3D architectural, gameplay-rich environments
Collaborating with Lead Artist and Senior Level Designer/Lead Designer to design visually stunning, atmospheric environments, and implement innovative gameplay mechanics
Produce a weekly report listing Achievements (As) and Objectives (Os) every Monday morning using a standardized report format to your immediate supervisor
o The Achievements section should provide an accurate account of the progress made on his/her Objectives set from the previous week.
o The Objectives section should reflect scheduled tasks and meetings (set by supervisors) for the week ahead and other goals which may not be reflected in the schedule (such as unanticipated/unscheduled tasks or slipped Objectives from prior weeks).
Job Requirements
Creative vision and passion for console and PC games.
Demonstrable experience designing, modeling, texturing, and lighting levels/environment using 3DStudioMax and/or Maya, and/or CSG world modelers.
Skills
Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Excellent communication, interpersonal, and organizational skills
Pluses
Strong architecture or traditional art background (B.A. or equivalent degree preferred).
Solid texture painting skills.
Location: Newport Beach, CA, United States
Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 9492551900 ext. 125
Fax: 9497249664
E-mail: kellyab@collectivestudios.com
_________________
CG jobs
3d modeling jobs
The Collective is looking for Environment Artist
duration - Full Time
Job details: Environment Artist Job Summary
Experienced environment artist/architect with the skills and passion to create breathtaking, gameplay-rich worlds.
Job Responsibilities
Designing, modeling, texturing, and lighting 3D architectural, gameplay-rich environments
Collaborating with Lead Artist and Senior Level Designer/Lead Designer to design visually stunning, atmospheric environments, and implement innovative gameplay mechanics
Produce a weekly report listing Achievements (As) and Objectives (Os) every Monday morning using a standardized report format to your immediate supervisor
o The Achievements section should provide an accurate account of the progress made on his/her Objectives set from the previous week.
o The Objectives section should reflect scheduled tasks and meetings (set by supervisors) for the week ahead and other goals which may not be reflected in the schedule (such as unanticipated/unscheduled tasks or slipped Objectives from prior weeks).
Job Requirements
Creative vision and passion for console and PC games.
Demonstrable experience designing, modeling, texturing, and lighting levels/environment using 3DStudioMax and/or Maya, and/or CSG world modelers.
Skills
Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Excellent communication, interpersonal, and organizational skills
Pluses
Strong architecture or traditional art background (B.A. or equivalent degree preferred).
Solid texture painting skills.
Location: Newport Beach, CA, United States
Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 9492551900 ext. 125
Fax: 9497249664
E-mail: kellyab@collectivestudios.com
_________________
CG jobs
3d modeling jobs