Sr. Environment Artist job
Posted: May 11, 2006
Post subject: Sr. Environment Artist
Post subject: Sr. Environment Artist
subject: Sr. Environment Artist , The Collective
The Collective is looking for Sr. Environment Artist
duration - Full Time
Job details: Sr. Environment Artist Job Summary
Experienced environment artist/architect with the skills and passion to conceptualize and create believable, gameplay-rich worlds in a variety of styles.
Job Responsibilities
Designing, modeling, texturing, and lighting 3D architectural, gameplay-rich environments
Collaborating with Lead Artist, Lead Designer and Lead Level Designer to design visually stunning, atmospheric environments and implement innovative gameplay mechanics
Assist the Lead Artist with pre-production documentation, production processes, and team mentorship
As required, assisting in other areas of project art development
Produce a weekly report listing your Accomplishments & Objectives every Monday morning to your immediate supervisor
Assist Associate/Standard members of staff with guidance on particular techniques, tools, processes and/or best practices as required
Temporarily buddy-up with a newly hired Associate/Standard member of staff (in the same department and project) to assist with their smooth integration into the project and company
Report issues or concerns regarding the attitude and/or performance of colleagues should they arise to your immediate supervisor and/or Producer
Job Requirements
Creative vision and passion for console and PC games.
Demonstrable experience designing, modeling, texturing, and lighting levels/environment using Maya and/or 3DStudioMax.
Proficiency in Photoshop; must be able to create clean, efficient and tileable textures in a myriad of styles.
At least 2 years experience in the games industry.
Skills
Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Excellent communication, interpersonal, and organizational skills.
Able to work autonomously from the Lead Artist while maintaining the art direction.
Pluses
Strong architecture or traditional art background (B.A. or equivalent degree preferred).
CSG world building experience.
Strong 2d/3d conceptual skills.
Game design and/or creative writing experience.
Location: Newport Beach, CA, United States
Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 9492551900 ext. 125
Fax: 9497249664
E-mail: kellyab@collectivestudios.com
_________________
CG jobs
3d modeling jobs
The Collective is looking for Sr. Environment Artist
duration - Full Time
Job details: Sr. Environment Artist Job Summary
Experienced environment artist/architect with the skills and passion to conceptualize and create believable, gameplay-rich worlds in a variety of styles.
Job Responsibilities
Designing, modeling, texturing, and lighting 3D architectural, gameplay-rich environments
Collaborating with Lead Artist, Lead Designer and Lead Level Designer to design visually stunning, atmospheric environments and implement innovative gameplay mechanics
Assist the Lead Artist with pre-production documentation, production processes, and team mentorship
As required, assisting in other areas of project art development
Produce a weekly report listing your Accomplishments & Objectives every Monday morning to your immediate supervisor
Assist Associate/Standard members of staff with guidance on particular techniques, tools, processes and/or best practices as required
Temporarily buddy-up with a newly hired Associate/Standard member of staff (in the same department and project) to assist with their smooth integration into the project and company
Report issues or concerns regarding the attitude and/or performance of colleagues should they arise to your immediate supervisor and/or Producer
Job Requirements
Creative vision and passion for console and PC games.
Demonstrable experience designing, modeling, texturing, and lighting levels/environment using Maya and/or 3DStudioMax.
Proficiency in Photoshop; must be able to create clean, efficient and tileable textures in a myriad of styles.
At least 2 years experience in the games industry.
Skills
Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Excellent communication, interpersonal, and organizational skills.
Able to work autonomously from the Lead Artist while maintaining the art direction.
Pluses
Strong architecture or traditional art background (B.A. or equivalent degree preferred).
CSG world building experience.
Strong 2d/3d conceptual skills.
Game design and/or creative writing experience.
Location: Newport Beach, CA, United States
Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 9492551900 ext. 125
Fax: 9497249664
E-mail: kellyab@collectivestudios.com
_________________
CG jobs
3d modeling jobs