Lead Character Artist job
Posted: May 13, 2006
Post subject: Lead Character Artist
Post subject: Lead Character Artist
subject: Lead Character Artist , Blizzard Entertainment
Blizzard Entertainment is looking for Lead Character Artist
duration - Full Time
Job details: Lead Character Artist Blizzard Entertainment is looking for an exceptionally skilled Lead 3D Character Artist to work on the award winning game, World of Warcraft. Additionally we are looking for a Lead 3D character artist for an unannounced PC project. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Character Artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing -- and be well-versed in related tools --3DS Max, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.
Requirements
5+ years experience in game development modeling and texturing characters using 3DS Max and Photoshop (or equivalent 3D and 2D programs).
An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling.
Superior eye for light, shade, color and detail in creating texture maps.
Self-driven, good communicator and a great team-player.
A passion for games.
Skill in one or more of the related creation tasks - illustration, modeling, texturing, animation, concept drawing
Able to work full-time in the Irvine area.
Plusses
Have shipped AAA PC or console titles as a Lead 3D character artist.
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
A passion for developing online games.
Understanding of Blizzards visual style and a passion to push it to the next level.
No follow-up calls or e-mails, please. This is a full-time position in Irvine, CA; internships and part-time positions are not available at this time.
Online portfolio/demo equivalent with resume and cover letter accepted and preferred at globalstaffing@blizzard.com. Please reference this job in the subject heading.
Mail the abovementioned materials (DVD or CD with rippable quicktime files preferred) to:
Blizzard Human Resources
Attn: Jack Sterling
Lead 3D Character Artist
P.O. Box 18979
Irvine, CA 92623
Location: Irvine, California, United States
Contact info:
http://www.blizzard.com
E-mail: globalstaffing@blizzard.com
_________________
CG jobs
3d modeling jobs
Blizzard Entertainment is looking for Lead Character Artist
duration - Full Time
Job details: Lead Character Artist Blizzard Entertainment is looking for an exceptionally skilled Lead 3D Character Artist to work on the award winning game, World of Warcraft. Additionally we are looking for a Lead 3D character artist for an unannounced PC project. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Character Artist must be skilled in another form of art production as well -- illustration, modeling, texturing, animation, concept drawing -- and be well-versed in related tools --3DS Max, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.
Requirements
5+ years experience in game development modeling and texturing characters using 3DS Max and Photoshop (or equivalent 3D and 2D programs).
An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling.
Superior eye for light, shade, color and detail in creating texture maps.
Self-driven, good communicator and a great team-player.
A passion for games.
Skill in one or more of the related creation tasks - illustration, modeling, texturing, animation, concept drawing
Able to work full-time in the Irvine area.
Plusses
Have shipped AAA PC or console titles as a Lead 3D character artist.
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
A passion for developing online games.
Understanding of Blizzards visual style and a passion to push it to the next level.
No follow-up calls or e-mails, please. This is a full-time position in Irvine, CA; internships and part-time positions are not available at this time.
Online portfolio/demo equivalent with resume and cover letter accepted and preferred at globalstaffing@blizzard.com. Please reference this job in the subject heading.
Mail the abovementioned materials (DVD or CD with rippable quicktime files preferred) to:
Blizzard Human Resources
Attn: Jack Sterling
Lead 3D Character Artist
P.O. Box 18979
Irvine, CA 92623
Location: Irvine, California, United States
Contact info:
http://www.blizzard.com
E-mail: globalstaffing@blizzard.com
_________________
CG jobs
3d modeling jobs