3dsmax : Backburner problem
Posted: May 25, 2006
Post subject: 3dsmax : Backburner problem
Post subject: 3dsmax : Backburner problem
hello did soeone used Backburner? I got a problem if theres a missing texture file or just a simple missing file in it the backburner said that he didn't find any textures its an arror and the max won't render out this file. if someone got any idea for this pls tell mne cause i got a scene with missing materials but these materials jut missing when i try to render in the max file i can't find any of these materials. Thx for help if someone can
Posted: February 26, 2009
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Try assigning to your textures a network address.. that can be understood by other computers. For this:
1. Create a shared folder in which all the textures will be placed.
2. Assign them to materials in 3ds max using a network address as seen from other computers.
1. Create a shared folder in which all the textures will be placed.
2. Assign them to materials in 3ds max using a network address as seen from other computers.
Posted: June 03, 2009
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I don't know if the Huva method is the proper method to do it but we tried it and it worked nicely.
hi im having problem to my backburner, there is error coming out - message is forcibly closed by remote host. what would be the cause of it.
hope u could help thank you very much.
hope u could help thank you very much.
Posted: June 15, 2009
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Cher I have no idea yet about your problem.
Are you sure you have everything configured properly?
Did it work before and the error appeared just recently after you changed something? If yes, what did you change?
Are you sure you have everything configured properly?
Did it work before and the error appeared just recently after you changed something? If yes, what did you change?