3dsmax : Meshsmooth problem
Posted: May 25, 2006
Post subject: 3dsmax : Meshsmooth problem
Post subject: 3dsmax : Meshsmooth problem
Whenever I use meshsmooth it deforms my object really badly.
Even on the lowest settings. What am I doing wrong?
Even on the lowest settings. What am I doing wrong?
Posted: May 25, 2006
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im not sure if that was a clear statement
Posted: May 25, 2006
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Clear enough for me to follow, Murat.
Posted: May 25, 2006
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kinoman,
You have to learn 'subpatch modeling'
You have to learn 'subpatch modeling'
Posted: May 25, 2006
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It's low-poly modeling with the intent to subpatch (meshsmooth is a subpatcher, and not really a great one)
yes, i also had issues with meshsmooth, rounds up eaven what needs to stay "blocky"... But i dont know is there an option to only apply meshsmooth only on certain faces, areas of the model without detaching stuff to be another object? That would save my 75% low-poly model!