3dsmax : attaching an object to the hand
Posted: May 25, 2006
Post subject: 3dsmax : attaching an object to the hand
Post subject: 3dsmax : attaching an object to the hand
scenario: I have a walking guy, animated. now I have an object - editable mesh, that I want him to have in one of his hands
how do I do this?
I don't want to make the object part of the same mesh as the walking dude
how do I do this?
I don't want to make the object part of the same mesh as the walking dude
Posted: May 25, 2006
Post subject:
Post subject:
Posted: May 25, 2006
Post subject:
Post subject:
as Ive never animated anything in my life, take that with a grain of salt or the whole tin
Posted: May 25, 2006
Post subject:
Post subject:
make a rigid body collection selecting both, object and the hand? i presume..then set the hand not to act on bouce on cup but cup act on bouce from hand motion..so if the cup was hanging from 1 finger..and you straighteed the finger..the cup would glide over it and fall down..spinning..
Posted: May 25, 2006
Post subject:
Post subject:
hm.., have to admit you're a bit above my level.. ^^, but I think I got an idea atleast
thx
Ted Town: briliant solution, worked, now all I have to do is figure out how I'm gonna get it to atach directly to his arm
thx
Ted Town: briliant solution, worked, now all I have to do is figure out how I'm gonna get it to atach directly to his arm