Lead Animator job
Posted: June 01, 2006
Post subject: Lead Animator
Post subject: Lead Animator
subject: Lead Animator , Irrational Games Australia
Irrational Games Australia is looking for Lead Animator
duration - Full Time
Job details: Lead Animator Irrational Games is currently looking for a Lead Animator to work on its next big project.
The ideal candidate will have delivered animation on at least 1 recently released console title and will have played a major part in defining the structure and technical setup of how the animation team worked on that project.
Practical experience of 3DS Max, Character studio and Motion Builder is essential. A knowledge and understanding of motion capture is also a plus.
An understanding of scheduling and experience of supervising a team from both managerial and creative aspects is vital as this position is responsible for running a small group of talented animators.
It goes without saying that candidates must be pro-active communicators who are comfortable dealing with creative or technical colleagues alike.
Above all though we are looking for somebody with enthusiasm, passion and the desire to make a truly great game.
When applying you should submit a show reel that demonstrates both the final result of your work and the methods you use to deliver it.
Resumes and reels should be sent to jobs@irrational.com.au
Location: Canberra, Australian Capital Territory, Australia
Contact info:
Irrational Games Australia
Attention: Recruitment Manager
PO Box 66
Braddon
ACT
Australia 2612
http://www.irrational.com.au/
Phone: Phone: 61 2 6257 1408 (General work line)
Fax: 61 2 6230 4231
E-mail: jobs@irrational.com.au
_________________
CG jobs
3d modeling jobs
Irrational Games Australia is looking for Lead Animator
duration - Full Time
Job details: Lead Animator Irrational Games is currently looking for a Lead Animator to work on its next big project.
The ideal candidate will have delivered animation on at least 1 recently released console title and will have played a major part in defining the structure and technical setup of how the animation team worked on that project.
Practical experience of 3DS Max, Character studio and Motion Builder is essential. A knowledge and understanding of motion capture is also a plus.
An understanding of scheduling and experience of supervising a team from both managerial and creative aspects is vital as this position is responsible for running a small group of talented animators.
It goes without saying that candidates must be pro-active communicators who are comfortable dealing with creative or technical colleagues alike.
Above all though we are looking for somebody with enthusiasm, passion and the desire to make a truly great game.
When applying you should submit a show reel that demonstrates both the final result of your work and the methods you use to deliver it.
Resumes and reels should be sent to jobs@irrational.com.au
Location: Canberra, Australian Capital Territory, Australia
Contact info:
Irrational Games Australia
Attention: Recruitment Manager
PO Box 66
Braddon
ACT
Australia 2612
http://www.irrational.com.au/
Phone: Phone: 61 2 6257 1408 (General work line)
Fax: 61 2 6230 4231
E-mail: jobs@irrational.com.au
_________________
CG jobs
3d modeling jobs