Mudbox beta testing?
Posted: June 05, 2006
Post subject: Mudbox beta testing?
Post subject: Mudbox beta testing?
How often do you have to submit bug reports for Mudbox if you were part of the beta testing team??
Posted: June 05, 2006
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Then a lot
And if you don't
You don't have to at all
But it's appreciated and will help you with a better final version
Posted: June 05, 2006
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Surely, just being part of the beta testing team must bring some obligations?
Posted: June 05, 2006
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Well the beta's I was part of there were no obligations
Just the pain of working with an unfinished product
But the beta's I was in were games
And visual studio
If you're a beta tester without getting paid, that's usually being lucky :P
If you get paid it can be a real pain in the ass
Just the pain of working with an unfinished product
But the beta's I was in were games
And visual studio
If you're a beta tester without getting paid, that's usually being lucky :P
If you get paid it can be a real pain in the ass
Posted: June 06, 2006
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The guy at penny-arcade.com is a professional beta tester
He has a few articles on how it sucks to play a game you really want to play
And then have to exploit bugs all the time
And being stuck and having to do everything again
And then writing long bug reports :P
He has a few articles on how it sucks to play a game you really want to play
And then have to exploit bugs all the time
And being stuck and having to do everything again
And then writing long bug reports :P
Posted: June 06, 2006
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Well then the beta testing is not the right job for you :P
Posted: June 06, 2006
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I betatested world of warcraft, that was a lot of fun :D
In the end they created a sort of acopalypse scene where the demons descended on the earth and destroyed everything
That was the end of the beta :P
It was more a serverload test than a software test cause there were close to no bugs
Just some lag sometimes
And visual studio hadn't many bugs either, only some things when you ran the older version at the same time
And the help functions frequently crashed the app :P
In the end they created a sort of acopalypse scene where the demons descended on the earth and destroyed everything
That was the end of the beta :P
It was more a serverload test than a software test cause there were close to no bugs
Just some lag sometimes
And visual studio hadn't many bugs either, only some things when you ran the older version at the same time
And the help functions frequently crashed the app :P