Lighter/Compositor job
Posted: June 08, 2006
Post subject: Lighter/Compositor
Post subject: Lighter/Compositor
subject: Lighter/Compositor , Disney Animation
Disney Animation is looking for Lighter/Compositor
Job details: Disney Animation combines the very best in artistry and storytelling with cutting-edge technology to bring wonderful new characters to the big screen for audiences around the world. Constantly challenged to create innovative new technologies for animated features, theme park productions and special projects for the Walt Disney Studios, Disney Animation is home to some of the most talented artists working in the film industry today.
We currently have exciting opportunities for Lighter/Compositors to join our team!
Responsibilities:
Finesse the lighting on a shot and compositing together the resulting character and environment renders into a final shot.
Assemble incoming data (models, looks, animation, efx) from upstream departments for lighting adjustments; create light rigs and adjust the lighting in those files; render the necessary levels; use appropriate compositing software to create a composite tree that combines the rendered levels and adjust the final composite until it meets the vision of the Director and Art Directors and Sequence Leads.
Requirements: Understanding of color, contrast, and lighting design is required.
Must have 2+ years production experience with 3-D lighting and compositing.
A strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums are imperative.
Working knowledge of a node-based compositing system (i.e. Shake) required.
Renderman/Mtor or similar experience required along with solid understanding of professional level compositing packages (i.e. Shake or similar) and strong in-depth knowledge of Unix and/or Linux.
Strong problem solving skills and a good eye required.
Ability to work in a collaborative environment, taking direction from the Sequence lead(s), CG Supervisor and feedback from the Art Director and Directors(s) as necessary.
BA in Art, Fine Art, Illustration, Graphic Design, Computer Science or equivalent experience needed.
Location: Burbank
CA
USA
_________________
CG jobs
3d modeling jobs
Disney Animation is looking for Lighter/Compositor
Job details: Disney Animation combines the very best in artistry and storytelling with cutting-edge technology to bring wonderful new characters to the big screen for audiences around the world. Constantly challenged to create innovative new technologies for animated features, theme park productions and special projects for the Walt Disney Studios, Disney Animation is home to some of the most talented artists working in the film industry today.
We currently have exciting opportunities for Lighter/Compositors to join our team!
Responsibilities:
Finesse the lighting on a shot and compositing together the resulting character and environment renders into a final shot.
Assemble incoming data (models, looks, animation, efx) from upstream departments for lighting adjustments; create light rigs and adjust the lighting in those files; render the necessary levels; use appropriate compositing software to create a composite tree that combines the rendered levels and adjust the final composite until it meets the vision of the Director and Art Directors and Sequence Leads.
Requirements: Understanding of color, contrast, and lighting design is required.
Must have 2+ years production experience with 3-D lighting and compositing.
A strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums are imperative.
Working knowledge of a node-based compositing system (i.e. Shake) required.
Renderman/Mtor or similar experience required along with solid understanding of professional level compositing packages (i.e. Shake or similar) and strong in-depth knowledge of Unix and/or Linux.
Strong problem solving skills and a good eye required.
Ability to work in a collaborative environment, taking direction from the Sequence lead(s), CG Supervisor and feedback from the Art Director and Directors(s) as necessary.
BA in Art, Fine Art, Illustration, Graphic Design, Computer Science or equivalent experience needed.
Location: Burbank
CA
USA
_________________
CG jobs
3d modeling jobs