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zbrush mirror problem

Posted: June 08, 2006
Vagon
I'm using the standard tool with X and M (deform in the x and mirror ) but the farther the points get from each other the less mirror i'm getting on the mesh - any ideas?
Posted: June 08, 2006
srge
You mean only x?
Because x is symmetry on x-axis
Posted: June 08, 2006
Vagon
Right - but i want the mirror in the x
Thats why i'm using it...
So it mirrors fine when the points are close from each other but as they go more far from each, the mirror becomes less and less noticeable
To the point there is no more mirror
Posted: June 08, 2006
srge
Hmm sounds strange
Maybe you shifted it a bit
The model by accident
Are you sure its really getting the corresponding verts in the middle ?
Posted: June 08, 2006
Vagon
Yes
Works fine closer to the middle
Posted: June 08, 2006
srge
Probably because you messed with the symmetry
Zbrush symmetry, is approximation
I mean they look on points in space
You would have to resym it
If the left side is somehow a bit off
It can lead to misbehaviour
Rather try smartresym and mask the side you dont want to be altered
You might still get a crease in the middle
Posted: June 09, 2006
Vagon
Damn smartresym take for ever :(
Is it normal?
Posted: June 09, 2006
srge
Yeah it does Smile
Don't worry, it will feel great, when the pain has gone, though.