maya: bevel destroys UVs problem
Posted: June 08, 2006
Post subject: maya: bevel destroys UVs problem
Post subject: maya: bevel destroys UVs problem
Um.. when I use Bevel on a polygon object.. the mapping/uvs/material stuff is destroyed somehow.. I can't even manually uv map the object after using bevel on it
Posted: June 08, 2006
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Posted: June 08, 2006
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I tried that.. no difference.. it seems like triangles are screwed... like.. when I use auto mapping.. the quads aren't mapped normally.. one of the vertices (for one of the triangles) seems to be off at infinity or so
The uv coordinate for one of the vertices
The uv coordinate for one of the vertices
Posted: June 08, 2006
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Ok, then freeze Transformations
And try it then
And try it then