Environment and General Concept Artist job
Posted: June 13, 2006
Post subject: Environment and General Concept Artist
Post subject: Environment and General Concept Artist
subject: Environment and General Concept Artist , FLW International LLC
FLW International LLC is looking for Environment and General Concept Artist
Starting Date: full-time
Job details: The ideal candidate will have worked in a similar role on a recent game, film or TV show and should have work that demonstrates an outstanding ability to deliver stylistically and technically excellent environmental concepting skills from rough staging sketches through to painted reference that our art team can work from. The ability to work to a brief and follow a tight process without compromising the core ideas is also essential.
Strong technical art skills are highly desired with a good understanding of colour theory, perspective, drafting, lighting etc being hugely beneficial, use of industry standard tools such as Photoshop is also a requirement.
The candidate must be a superb, pro-active communicator who is happy to take direction and through example communicate that message clearly to the rest of the art and level construction team.
Additional skills that are a strong plus but not essential are:
Storyboards showing key game sequences and actions
Mech and Tech concepting ability weapons, vehicles, technology etc.
Above all though we are looking for somebody with enthusiasm, passion and the desire to make a truly great game.
When applying you should submit a portfolio that demonstrates your original ideas as both the final result of your work and the methods you used to arrive at it.
Location: Canberra
Australia
email - stevenwilliams@ameritech.net
_________________
CG jobs
3d modeling jobs
FLW International LLC is looking for Environment and General Concept Artist
Starting Date: full-time
Job details: The ideal candidate will have worked in a similar role on a recent game, film or TV show and should have work that demonstrates an outstanding ability to deliver stylistically and technically excellent environmental concepting skills from rough staging sketches through to painted reference that our art team can work from. The ability to work to a brief and follow a tight process without compromising the core ideas is also essential.
Strong technical art skills are highly desired with a good understanding of colour theory, perspective, drafting, lighting etc being hugely beneficial, use of industry standard tools such as Photoshop is also a requirement.
The candidate must be a superb, pro-active communicator who is happy to take direction and through example communicate that message clearly to the rest of the art and level construction team.
Additional skills that are a strong plus but not essential are:
Storyboards showing key game sequences and actions
Mech and Tech concepting ability weapons, vehicles, technology etc.
Above all though we are looking for somebody with enthusiasm, passion and the desire to make a truly great game.
When applying you should submit a portfolio that demonstrates your original ideas as both the final result of your work and the methods you used to arrive at it.
Location: Canberra
Australia
email - stevenwilliams@ameritech.net
_________________
CG jobs
3d modeling jobs