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Shader Artist job

Posted: June 16, 2006
CG JOBS
subject: Shader Artist , High Moon Studios

High Moon Studios is looking for Shader Artist
duration - Full Time

Job details: Shader Artist The successful candidate for this technical artist position is someone specialized in the creating of textures and shaders for game environments for multiple genres.

Required Skills:

-Skilled in painting textures using Photoshop and applying texture UV's to objects.
-Familiarity with complex shader networks such as those used in Unreal Editor 3, Maya and 3dsMax.
-Knowledge of Normal Mapping, Bump Mapping, Environmental Mapping creation and use.
-Basic understanding of GgFX, HLSL, or Cg from a technical artist's perspective.
-Previous game development experience with XBOX, PS2 or PC.

Application Requirements:

A demo reel demonstrating your skill at creating animated material samples as well as a variety of in game surfaces and shaders such as metallic, reflective, dull, wood, fabric, anisitropic, foliage, plastic, liquid and self illuminating objects is required. The demo should be sent to opportunities@highmoonstudios.com or mailed to 6197 El Camino Real, Carlsbad, CA 92009, Attn: Human Resources.

Location: Carlsbad, CA, United States

Contact info:
6197 El Camino Real
Carlsbad, CA 92009
http://www.highmoonstudios.com
E-mail: opportunities@highmoonstudios.com
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