FX Animators job
Posted: June 21, 2006
Post subject: FX Animators
Post subject: FX Animators
subject: FX Animators , DreamWorks Animation, SKG
DreamWorks Animation, SKG is looking for FX Animators
Starting Date: Full Time
Job details: Seeking FX Animators at both studio locations:
Glendale (Los Angeles area) & Redwood City (San Francisco area)
Essential Duties and Responsibilities:
* Designs and creates images, elements and effects (such as fire, smoke, crowds, water, hair, cloth, fur, etc.)
* Responsible for coding and providing support and documentation for tools created
* Solid understanding of Maya to be able to use it for particle systems, fields, expressions, MEL scripts, soft bodies, rigid bodies, cloth dynamics and particle instancing/flocking
* Develop EFX system independently for production use
* Effectively use in production an EFX system that another FX Animator developed (i.e. bubbles, ripples, etc)
* Creatively solve problems and achieve art direction given to them for a shot
* Work with other departments and other FX animators to achieve the goals of art direction given
* Solve minor problems independently (i.e. cant get shot to bake, figure out what the issues are and recognize who they should go to, debug their problems independently and come up with solution or narrow the problem)
* Strong artistic vision and ability to be creative and expand upon the art direction given
* Strong sense of design and composition
* Strong understanding of Animation and how things should look, feel and move
* Some experience writing scripts and/or programming is preferred
* Ability to multi-task on multiple shots whether similar or different
* Prioritize tasks
* Work on shots independently and efficiently
* Patient and willing to answer questions and mentor other artists
* Stays abreast of current technologies and attempt to implement them effectively
* Shows follow thru and is punctual at dailies
How to apply:
1. Please paste/copy resume into the body of an email with "FX Animator" in the subject line. Then send to jobs@dreamworks.com. (Please no attachments, due to virus concerns).
2. Send demo reel to:
DreamWorks Animation - Recruiting Dept
Attn: FX Animator
1000 Flower Street
Glendale, CA 91201
Requirements: * 2 3 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects
* Must have strong visual and technical skills
* Ability to work collaboratively in a high-end software and production environment
* A strong background in computer programming, preferably in C or C++ and UNIX
* An understanding of physical dynamics and natural phenomena is key
Location: Glendale & Redwood City
California
United States
web site - www.dreamworksanimation.com
_________________
CG jobs
3d modeling jobs
DreamWorks Animation, SKG is looking for FX Animators
Starting Date: Full Time
Job details: Seeking FX Animators at both studio locations:
Glendale (Los Angeles area) & Redwood City (San Francisco area)
Essential Duties and Responsibilities:
* Designs and creates images, elements and effects (such as fire, smoke, crowds, water, hair, cloth, fur, etc.)
* Responsible for coding and providing support and documentation for tools created
* Solid understanding of Maya to be able to use it for particle systems, fields, expressions, MEL scripts, soft bodies, rigid bodies, cloth dynamics and particle instancing/flocking
* Develop EFX system independently for production use
* Effectively use in production an EFX system that another FX Animator developed (i.e. bubbles, ripples, etc)
* Creatively solve problems and achieve art direction given to them for a shot
* Work with other departments and other FX animators to achieve the goals of art direction given
* Solve minor problems independently (i.e. cant get shot to bake, figure out what the issues are and recognize who they should go to, debug their problems independently and come up with solution or narrow the problem)
* Strong artistic vision and ability to be creative and expand upon the art direction given
* Strong sense of design and composition
* Strong understanding of Animation and how things should look, feel and move
* Some experience writing scripts and/or programming is preferred
* Ability to multi-task on multiple shots whether similar or different
* Prioritize tasks
* Work on shots independently and efficiently
* Patient and willing to answer questions and mentor other artists
* Stays abreast of current technologies and attempt to implement them effectively
* Shows follow thru and is punctual at dailies
How to apply:
1. Please paste/copy resume into the body of an email with "FX Animator" in the subject line. Then send to jobs@dreamworks.com. (Please no attachments, due to virus concerns).
2. Send demo reel to:
DreamWorks Animation - Recruiting Dept
Attn: FX Animator
1000 Flower Street
Glendale, CA 91201
Requirements: * 2 3 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects
* Must have strong visual and technical skills
* Ability to work collaboratively in a high-end software and production environment
* A strong background in computer programming, preferably in C or C++ and UNIX
* An understanding of physical dynamics and natural phenomena is key
Location: Glendale & Redwood City
California
United States
web site - www.dreamworksanimation.com
_________________
CG jobs
3d modeling jobs