XSI 5: animating an array of objects
Posted: July 10, 2006
Post subject: XSI 5: animating an array of objects
Post subject: XSI 5: animating an array of objects
Hi,
I have an array of objects that I'll use the same animation for all each object with a small delay, to achieve a whip like effect.
I'd like to animate the first object and copy the animation to the other objects.
How should I do it?
Thanks,
I have an array of objects that I'll use the same animation for all each object with a small delay, to achieve a whip like effect.
I'd like to animate the first object and copy the animation to the other objects.
How should I do it?
Thanks,
Posted: July 11, 2006
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Posted: July 11, 2006
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It depends on what kind of animations you want to make...
If transformations only, then it is a good idea to select and animate all the objects at once and then
offset each animation in the Dope Sheet.
If transformations only, then it is a good idea to select and animate all the objects at once and then
offset each animation in the Dope Sheet.
Posted: July 11, 2006
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A simple way to do it:
1. Copy/Paste Animation on all your objects
2. Select the 2nd object and use Animation / Sequence / All parameters on selection and enter the desird offset.
3. Repeat for rest using larger offsets.
1. Copy/Paste Animation on all your objects
2. Select the 2nd object and use Animation / Sequence / All parameters on selection and enter the desird offset.
3. Repeat for rest using larger offsets.
Posted: July 12, 2006
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when I copy/paste an animation the objects move to the first object position, center to center.
What should I do?
What should I do?
Posted: July 12, 2006
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Just select the Fcurve you want to offset in the Animatoin Editor and translate entire curve up or down until the object is in the correct first position. ;)