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Sony PlayStation: Senior Level Designer job

Posted: July 16, 2006
CG JOBS
subject: Sony PlayStation: Senior Level Designer , Sony Computer Entertainment America Inc. (SCEA)

Sony Computer Entertainment America Inc. (SCEA) is looking for Sony PlayStation: Senior Level Designer
duration - Full Time

Job details: Sony PlayStation: Senior Level Designer Join the God of War team!

Responsibilities:
* Responsible for creating high-level pen & paper game designs, as well as implementing spectacular character based levels and ultra-fun gameplay mechanics.
* This Senior Designer is a specialist in the creation of game levels and character based gameplay scenarios.
* You will be responsible for contributing to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.
* As part of the design team, you are also expected to contribute to general game design, as well as cooperate with all other facets of game production (programming, environment/world art and animation).

Skills:
* Shipped at least two console games in a senior designer/lead designer role.
* Possess strong hands-on experience with level design and
implementation utilizing a 3D software package - preferably Maya.
* Demonstrate solid writing skills - possess the ability to clearly and concisely define game areas and feature sets.
* Able to consider game-wide mechanics including interface, pacing and story, game balance, and difficulty curve.
* Possess the ability and desire to contribute in a highly creative environment, provide unique concepts and solutions; have a good understanding of the game market, can analyze competitive products to identify key strengths and weaknesses.
* Be able to quickly adapt to change, finding creative solutions and maintaining positive momentum in the face of adversity.
* Be able to communicate, evolve, and proactively push the game design and moreover, have a passion for playing / creating creative and quality videogames.
* Overall game design process knowledge including, but not limited to, story and character design, level design, AI design, player control, user interface, pacing, etc.
* Work within the set standard for all character asset creation within the production path as it relates to design, art and other disciplines.
* Must possess a working knowledge of the game production pipeline in order to communicate effectively with other team members, and understand the relationship between gameplay elements within the level and the overall game and all the ways the player can respond to each gameplay element.
* Manage and/or mentor one or more Junior Combat Designers, including maintaining AAA quality work within aggressive deadlines all while under pressure.
* Possess comprehensive knowledge of Maya as it relates to combat design, engine tools and processes. Fundamental knowledge of game design and ability to create rough 3D test environments required.

Location: Santa Monica, California, CA, United States

Contact info:
Offering exceptional benefits including Medical, 401(k) with match of up to 4%, and Annual Bonus Program. For confidential consideration, please submit resumes via our website and reference jobcode: #TD10079.

Submit applications to the following website: http://www.us.playstation.com/jobs

Sony Computer Entertainment America
Principals only please. An EEO.
http://www.us.playstation.com/jobs
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