Effects Artist job
Posted: July 25, 2006
Post subject: Effects Artist
Post subject: Effects Artist
subject: Effects Artist , THQ KAOS
THQ KAOS is looking for Effects Artist
duration - Full Time
Job details: Effects Artist THQ Kaos is a new game development studio located in the heart of New York City and wholly owned by THQ Inc., one of the top worldwide video game publishers. Our studio is producing the next big AAA FPS/action title for the next-generation of gaming consoles/PC and we are looking for talented Effects Artists to join our team.
Responsible for the creation of cinematic special effects for our upcoming next-generation games, develop special effects for all projects in development for current and next generation consoles, and design and implement creative and realistic situations.
Job Responsibilities:
Create effects to include rigid body dynamics, particles and shaders to simulate the effects of explosions, smoke, fire, steam, fog, rain, flowing water, etc.
Create natural phenomena leaves and debris flowing in the wind.
Follow concept art, story boards, written descriptions and scripts.
Create dynamic effects mock-ups for evaluation.
Work closely with effects system programmers and scripters.
Works to given deadlines and schedules.
Work in a dynamic team environment where individual effort is critical to the completed project.
Job Requirements:
Applicable BFA in Art related field (Computer Animation, 3D modeling, Film, Video).
Strong traditional art/animation skills.
Skilled in 3D graphics, particle systems, dynamics, shaders, etc.
Excellent working knowledge of all game development tools (Maya/Alias, 3D Studio Max, custom tools, etc.)
Ability to quickly master proprietary tools and development processes
Ability to work successfully in a large team of other artists, programmers, and game designers
Excellent communication, interpersonal and organization skills
Strong work ethic, self-direction and artistic vision, dedicated work ethic
Skills:
Photoshop skills required.
Expert-level skills in 3D graphics, particle systems, dynamic shaders, and relevant commercial software applications 3ds max \ Maya
Location: New York, NY, United States
Contact info:
All interested applicants can apply online via our jobsite:
http://thq.kenexa.com/thq/cc/Home.ss
Hard copy resume/demo reels can be mailed to:
THQ, Kaos
Attn: Recruiting
129 W. 27th St.
8th floor
New York, NY 10001
http://thq.kenexa.com/thq/cc/Home.ss
_________________
CG jobs
3d modeling jobs
THQ KAOS is looking for Effects Artist
duration - Full Time
Job details: Effects Artist THQ Kaos is a new game development studio located in the heart of New York City and wholly owned by THQ Inc., one of the top worldwide video game publishers. Our studio is producing the next big AAA FPS/action title for the next-generation of gaming consoles/PC and we are looking for talented Effects Artists to join our team.
Responsible for the creation of cinematic special effects for our upcoming next-generation games, develop special effects for all projects in development for current and next generation consoles, and design and implement creative and realistic situations.
Job Responsibilities:
Create effects to include rigid body dynamics, particles and shaders to simulate the effects of explosions, smoke, fire, steam, fog, rain, flowing water, etc.
Create natural phenomena leaves and debris flowing in the wind.
Follow concept art, story boards, written descriptions and scripts.
Create dynamic effects mock-ups for evaluation.
Work closely with effects system programmers and scripters.
Works to given deadlines and schedules.
Work in a dynamic team environment where individual effort is critical to the completed project.
Job Requirements:
Applicable BFA in Art related field (Computer Animation, 3D modeling, Film, Video).
Strong traditional art/animation skills.
Skilled in 3D graphics, particle systems, dynamics, shaders, etc.
Excellent working knowledge of all game development tools (Maya/Alias, 3D Studio Max, custom tools, etc.)
Ability to quickly master proprietary tools and development processes
Ability to work successfully in a large team of other artists, programmers, and game designers
Excellent communication, interpersonal and organization skills
Strong work ethic, self-direction and artistic vision, dedicated work ethic
Skills:
Photoshop skills required.
Expert-level skills in 3D graphics, particle systems, dynamic shaders, and relevant commercial software applications 3ds max \ Maya
Location: New York, NY, United States
Contact info:
All interested applicants can apply online via our jobsite:
http://thq.kenexa.com/thq/cc/Home.ss
Hard copy resume/demo reels can be mailed to:
THQ, Kaos
Attn: Recruiting
129 W. 27th St.
8th floor
New York, NY 10001
http://thq.kenexa.com/thq/cc/Home.ss
_________________
CG jobs
3d modeling jobs