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Lead Level Designer job

Posted: July 26, 2006
CG JOBS
subject: Lead Level Designer , Propaganda Games

Propaganda Games is looking for Lead Level Designer
duration - Full Time

Job details: Lead Level Designer Duties and Responsibilities

Creatively directing, supervising, and mentoring a team of Level Designers.
Placing and triggering entities (such as enemies, movers, and objects) to create fun, absorbing game play.
Mastering internal tools for modeling environments and integrating game play.
Roughing out world geometry, camera paths, and lighting using 3D world-building tools to the extent that the Environment Art team can then embellish what is there to create levels that are both visually stunning and conducive to good game play.
Assisting with the scripting of game play entities and events.
Creatively resolving game play and production issues.
Meeting production schedules and deadlines.
Collaborating with Design team to define and refine game play mechanics.
Working closely with project artists to create visually stunning environments.

Requirements:
Creative vision and passion for console and PC games.
Over 5 years of industry level design experience using world-building tools such as UnrealEd and Quake
Intimate knowledge of the development process from concept to final product release.
Ability to produce articulate design documentation detailing innovative game play mechanics, mission walkthroughs, story lines, character biographies, control systems, and asset inventories.
Maintain knowledge of game features and technologies, as they pertain to game play implementation and level optimizations.

Desired Skills and Pluses:

Ability to accept and provide direction, work well under pressure, and handle multiple tasks.
Excellent communication, interpersonal, and organizational skills.
Ability to collaborate and contribute to the creative process.
Scripting experience

Location: Vancouver, British Columbia, Canada

Contact info:
http://www.propagandagames.com
Phone: 778 785 7000
E-mail: jobs@propagandagames.com
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