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Level Designer job

Posted: August 09, 2006
CG JOBS
subject: Level Designer , Slipgate Ironworks

Slipgate Ironworks is looking for Level Designer
duration - Full Time

Job details: Level Designer This position is specifically for populating our massively multiplayer worlds with exciting and original game content.

Responsibilities:

* Create incredibly compelling non-linear outdoor spaces and linear instance zones
* Craft several areas of the game world using a custom world tool which could include terraforming, creating object templates, importing and placing art pieces, as well as placing and scripting AI-driven entities, objects, triggers, etc.
* Collaborate with Lead Designer, Senior World Designer and World Design team to refine gameplay mechanics and implementation
* Write script to manage game events (Python script experience highly desirable)
* Actively seek review and input from team members to deliver a top-notch game environment and experience
* Organize your workflow to stay on schedule

Qualifications:

* Professional experience working in a level design role in a first-person shooter, action/adventure, or massively multiplayer game. Excellent understanding of the structure and basic mechanics of these games.
* Excellent communication, interpersonal, and organizational skills
* Working knowledge of Maya, 3DSMax, or other 3D modeling programs
* Experience working with artists, coders and other designers in a highly collaborative environment
* Strong technical understanding is essential. Experience with UnrealEd, Q3Radiant, Hammer, BF/BF2 editor, etc. considered a major plus.
* Passion for video games and broad knowledge of titles and mechanics
* Demonstrable knowledge that candidate understands how to create a compelling experience for players
* Extensive attention to detail and a strong sense of gameplay
* Ability to provide schedule estimates and deliver on your dates

Portfolio:

* Examples of your game design skills. Mission outlines, overhead game flow maps, sketches - anything you have that can demonstrate that you can design a level and mission.
* Actual playable levels in a shipped game; FPS levels considered a plus.

Location: San Mateo, CA, United States

Contact info:
3 Waters Park Dr.
San Mateo, CA 94403
http://slipg8.com
Phone: 650-587-4558
E-mail: john@slipg8.com
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