Senior Texture Artist job
Posted: August 10, 2006
Post subject: Senior Texture Artist
Post subject: Senior Texture Artist
subject: Senior Texture Artist , Electronic Arts Tiburon
Electronic Arts Tiburon is looking for Senior Texture Artist
duration - Full Time
Job details: Senior Texture Artist PREREQUISITES:
A portfolio demonstrating the following is required:
o Strong drawing skills
o Good use of line and light
o Breadth of artistic styles
o Understanding of color theory
o Ability to work within a style including a style set by
another artist/art director/ Brand Identity
Candidates should have good knowledge of Art History
REQUIREMENTS:
o An ability to create complex textures while using minimal necessary colors, resolution etc
o A strong depth of knowledge of traditional illustration and painting techniques/styles
o An ability to work in wide range of styles
UNDERSTANDING:
Demonstrate an good understanding of:
o Multi layer and multi pass texturing systems
o CG lighting
o Batch Image manipulation tools
Demonstrates a strong understanding of:
o Vector and Raster Image Creation tools and appropriate use of both
o Light/Shadow
o Color theory
o Art History
o How palettes and CLUTs work, and how to use efficiently
RESPONSIBILITIES:
With nominal supervision uses builds textures for primary and secondary characters, objects and environments and:
o Ensures that textures are consistent with defined visual style for the game
o Are within budget, efficient and optimized for real time systems
o Utilizes tools to ensure texture assets are fully optimized for target platforms while minimizing any impact on artistic integrity of assets
o Wherever possible, uses techniques to build textures that are resolution independent
o May be asked to build basic 3D models or assist with building of basic to intermediate levels
During preproduction assists Senior Texture artist and Art Director with determining how texture styles will impact final look of game; where appropriate conducts research and develops examples of various texture styles
PROFESSIONAL:
o Remains focused, motivated and effective on all tasks through completion
o Demonstrates a desire to learn and grow professionally
Location: Orlando, FL, United States
Contact info:
Interested applicants should send Demo/Link to: artgig@ea.com.
Art Recruiter
Electronic Arts-Tiburon
1950 Summit Park Drive
Orlando, FL 32810
YOU MUST SUBMIT A DEMO TO BE CONSIDERED!
_________________
CG jobs
3d modeling jobs
Electronic Arts Tiburon is looking for Senior Texture Artist
duration - Full Time
Job details: Senior Texture Artist PREREQUISITES:
A portfolio demonstrating the following is required:
o Strong drawing skills
o Good use of line and light
o Breadth of artistic styles
o Understanding of color theory
o Ability to work within a style including a style set by
another artist/art director/ Brand Identity
Candidates should have good knowledge of Art History
REQUIREMENTS:
o An ability to create complex textures while using minimal necessary colors, resolution etc
o A strong depth of knowledge of traditional illustration and painting techniques/styles
o An ability to work in wide range of styles
UNDERSTANDING:
Demonstrate an good understanding of:
o Multi layer and multi pass texturing systems
o CG lighting
o Batch Image manipulation tools
Demonstrates a strong understanding of:
o Vector and Raster Image Creation tools and appropriate use of both
o Light/Shadow
o Color theory
o Art History
o How palettes and CLUTs work, and how to use efficiently
RESPONSIBILITIES:
With nominal supervision uses builds textures for primary and secondary characters, objects and environments and:
o Ensures that textures are consistent with defined visual style for the game
o Are within budget, efficient and optimized for real time systems
o Utilizes tools to ensure texture assets are fully optimized for target platforms while minimizing any impact on artistic integrity of assets
o Wherever possible, uses techniques to build textures that are resolution independent
o May be asked to build basic 3D models or assist with building of basic to intermediate levels
During preproduction assists Senior Texture artist and Art Director with determining how texture styles will impact final look of game; where appropriate conducts research and develops examples of various texture styles
PROFESSIONAL:
o Remains focused, motivated and effective on all tasks through completion
o Demonstrates a desire to learn and grow professionally
Location: Orlando, FL, United States
Contact info:
Interested applicants should send Demo/Link to: artgig@ea.com.
Art Recruiter
Electronic Arts-Tiburon
1950 Summit Park Drive
Orlando, FL 32810
YOU MUST SUBMIT A DEMO TO BE CONSIDERED!
_________________
CG jobs
3d modeling jobs