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Presentation Art Director job

Posted: October 19, 2006
CG JOBS
subject: Presentation Art Director , Electronic Arts Tiburon

Electronic Arts Tiburon is looking for Presentation Art Director
duration - Full Time

Job details: Presentation Art Director Electronic Arts Tiburon and the team behind Madden, NCAA, and the NFL Street franchise are looking for a highly creative individual with outstanding presentation, cinematic and communication skills. The ideal candidate has prior experience in film, broadcast and/or game development. The Presentation Director will work with game team to establish style, look, and feel of overall presentation on the Madden franchise. Self-direction and follow-up skills are a must, as well as the ability to anticipate challenging production issues and find effective solutions.

Requirements:
5+ years experience and background in cinematography for broadcast and/or entertainment industry
5+ years experience and background in editing techniques for broadcast and/or entertainment industry.
2+ years experience and background in layout and storyboarding for broadcast and/or entertainment industry.
Ability to facilitate and mediate between members of the Executive team, Development teams, Sound, Production, Marketing, and Art Direction for multiple titles.
Understands the fine art of visual storytelling and has the ability to direct compelling visuals that create an emotion response from consumer.
Has a solid understanding of composition, lighting, color theory, graphic design, and motion graphics.
Solid knowledge of all relevant software used in production and post production.
Experience in broadcast sports a plus.
Experience in producing and/or directing content for the games industry.


Presentation Director Responsibilities:

In-Game and Scripted Scene Cameras
Spec out in game and Scripted Scene Cameras with AD/game designers and artists, oversee storyboarding and work with artists to create cameras in Maya, motion builder, Ant, or relevant software. Works with Sports teams to ensure vision and style of in game and scripted scene cameras are maintained to the highest level of quality. Advises on infrastructure, technology and tools needed for development

Scripted Scenes
Spec out scripted scenes with AD and/or game designer, oversee storyboarding and work with artists to create scenes in Maya, motion builder, Ant, or relevant software

UI
Help create visual transitions between the Pre and In-Game UI. Spec out and oversee all UI presentation related items.

Audio
Work with the Audio team to develop the Sounds cape designs for in-Game play and UI.



Location: Orlando, FL, United States

Contact info:
Interested applicants should register via our website and send a resume along with their Demo/Link to:

http://jobs.ea.com/pljb/global_jsp/applicant/DisplayJob/JobDetails.jsp?display=1&pljbHome;=/ElectronicArts/United_States/applicant/index.jsp&id;=4192

Art Recruiter
artgig@ea.com
1950 Summit Park Drive
Orlando, FL 32810

YOU MUST SUBMIT A DEMO TO BE CONSIDERED!
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