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3D Animators and Environment Artist job

Posted: November 05, 2006
CG JOBS
subject: 3D Animators and Environment Artist , Papaya Studio

Papaya Studio is looking for 3D Animators and Environment Artist
duration - Full Time

Job details: 3D Animators and Environment Artist Job Description: Papaya is now hiring experienced 3D environment artists and Character Animators to create immerse worlds in its new PS2 and Wii titles. We are looking for artists that are adaptable and able to be productive right away. The ideal candidate has a portfolio and resume that clearly demonstrates that he/she has classical training in drawing, painting and animating and experience in the 3D modeling, texturing.

Character Animators
Job Responsibilities: Responsible for creating various real-time character animations and cycles, including research, rigging, testing and revising. Work with Lead Animators on character animation including facial animation, lip sync and personality animation. Meet tight deadlines and milestones by staying on top of the schedule. Communicating with designers, producers, programmers, and fellow artists.
Requirements:
-Expert in animating with 3D Max or equivalent 3D package
-Exceptional feel for animating characters, both human and objects
-Experience creating both cartoon and realistic animation
-Strong communication, interpersonal, and organizational skills, team player and is proactive at fixing issues
-Must have worked on previous console titles for PS2, Xbox, or Gamecube

Plusses:
-Knowledge in rigging and skinning characters.
-Excellent traditional drawing skills
-Good concept drawing/creation skills
-Passion for video games, broad knowledge of titles and industry
Environment Artists
Job Responsibilities: Responsible for construction of the game environments, including creation of some concept art, terrain, props, models, and textures. Working closely with Art Director and Leads to maintain art style and cohesive look and feel throughout the game. Meet tight deadlines and milestones by staying on top of the schedule. Communicating with designers, producers, programmers, and fellow artists.
Requirements:
-Expert Modeling and texturing skills using 3D Max, or equivalent 3D package
-Superior eye for detail, light, color balance in texturing
-Thorough understanding of shape, structure and form for modeling
-Strong communication, interpersonal, and organizational skills, team player and is proactive at fixing issues
-Must have worked on previous console titles for PS2, Xbox, or Gamecube

Plusses:
-Excellent traditional drawing skills
-Good concept drawing/creation skills
-Experience creating both cartoon and realistic environments
-Passion for video games, broad knowledge of titles and industry

Send your resume, portfolio and demo reel (VHS NTSC or CD ROM) to:

Papaya Studio
HR-Artists
16 Truman St.
Irvine, CA 92620

Location: Irvine, CA, United States

Contact info:
16 Truman Street
Irvine, CA 92620
http://www.papayastudio.com
Phone: 949-551-9989
Fax: 949-551-9986
E-mail: hr@papayastudio.com
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