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Sr Artist Production job

Posted: November 10, 2006
CG JOBS
subject: Sr Artist Production , Sony Computer Entertainment America Inc. (SCEA)

Sony Computer Entertainment America Inc. (SCEA) is looking for Sr Artist Production
duration - Full Time

Job details: Sr Artist Production Responsibilities:
Create 2D art assets: Use Digital cameras, scanners, Photoshop, Painter, and other image manipulation tools to:
Create original and aesthetically pleasing 2D textures.
Create textures which tile seamlessly. Create textures from photo source which do not look overworked or artificial.
Create textures which follow established direction, engine guidelines, and parameters.
Create quick and concise 2D breakdowns of photo source or concept art which show how an object might be built in 3D, how many polys it might take, how it might be textured and mapped, how many textures it might take, and how long it might take.
Create concept art and style guides which help visualize tasks and assignments to other artists.
Create 3D art assets: Use Maya 5.0 or higher to:
Model optimized geometry based on 2D concept art or photo source.
Assist and possibly help test titles from other campuses.
Utilize automated test tools to test for stress, load and connectivity of titles against servers. Develop new tools to implement online testing methodology.
    Create concept designs: Use Photoshop, Painter, Maya and traditional tools and techniques to:
    Create proof of concept artwork for proposed 3D assets.
    Create 2D level layouts and designs based on design documents and written descriptions.
    Create 3D mockups based on those 2D designs which illustrate the scale and scope of the work to be done.
Conceptualize and create a 2D plan for a game world based on written design descriptions.
Be responsible for combining disparate parts and pieces into a visually unified world, including organic and inorganic terrain, objects, architectural elements, particles, sky and horizon elements, lighting, and gameplay elements.
Combine and use the 3D work of other artists, providing feedback and training where necessary
May be responsible for helping to design and implement an entire aspect of the game: interface, animation system, or character system, for instance.

Skills:
Reading and comprehension skills in order to fully understand complex process description documents, design documents, and written assignments. The ability to communicate effectively one-on-one with all team members and within group settings. The ability to write short reports and process documents.
Use Photoshop 5x or higher to manipulate photo source and create realistic, tilable, textures. This requires mastery of 2D art skills like composition, drawing, sketching, and color theory.
Use Maya 5.0 or higher to create and texture optimized mesh for use in objects, terrain, and other game assets. This requires mastery of Max; the ability to analyze photo source or concept art and turn 2D images into 3D objects.
Able to take 2D concept art or photo source and create a plan for converting to 3D mesh and 2D texture.
Able to take complex design documents and create achievable plans for converting to art assets.
Able to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly, and project length basis. Work independently and conscientiously with minimal supervision.
Able to effectively manage long term projects, creating and following a comprehensive schedule for the creation of complex assets such as game levels, animation systems, character systems, etc.
Able to complete tasks and assignments quickly with little need for iterative rework.

Location: Salt Lake City, UT, United States

Contact info:
Offering exceptional benefits including Medical, 401(k) with match of up to 4%, and Annual Bonus Program. For confidential consideration, please submit resumes via our website and reference jobcode: #GR10555.

Submit applications to the following website: http://www.us.playstation.com/jobs

Sony Computer Entertainment America
Principals only please. An EEO.
http://www.us.playstation.com/jobs
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