SENIOR CONSOLE CODER job
Posted: November 14, 2006
Post subject: SENIOR CONSOLE CODER
Post subject: SENIOR CONSOLE CODER
subject: SENIOR CONSOLE CODER , Irrational Games Australia
Irrational Games Australia is looking for SENIOR CONSOLE CODER
duration - Full Time
Job details: SENIOR CONSOLE CODER Irrational programmers are responsible for designing and implementing our game technology. At Irrational, programmers are a significant part of the game design process, so you should be passionately interested in game development as well as writing great code.
Irrational believes in cutting-edge technology married to great game design. We are particularly interested in programmers who have both technical skills and care about how that technology can be used to make games more fun.
Responsibilities:
work with the game designer and the lead programmer to produce technical design documents and schedules
write, document and test code to implement the technical design
liase with design and art teams to ensure that code addresses their technical needs
research technology to ensure that Irrational products remain at the forefront of games technology
take responsibility for one or more major areas of a game or piece of technology
supervise junior or mid-level programmers as required
review and critique code design and implementation from other programmers
contribute to the ongoing evolution of the software development process at IGA.
Required Experience and Skills:
excellent understanding of C/C++
good understanding of OO design principles
at least three years experience working with current generation game console technology
must have shipped at least two game title (or one game title if substantial experience in a related field)
communication skills and interest in working with our game developers in a cooperative team environment
commitment to code quality, documentation and sound testing proceedures
interest in game development and game technology
Additional Experience and Skills (desired but not necessary):
tertiary educational qualifications in computer science and mathematics
working knowledge or better or 3D rendering principles including principles of rendering pipelines, 3D transforms and linear algebra, DirectX APIs and current generation 3D graphics hardware and drivers.
To apply for this position you should submit:
resume
cover letter clearly identifying why you want to work at Irrational and in the games industry
samples of source code demonstrating good understanding of C++ design principles as well as an interesting algorithm.
Irrational offers generous salary packages based on skills and experience. This position can be filled on a permanent full-time basis or contract basis. Applicants for this position must be in or willing to relocate to Canberra. International applicants will be considered for this position and assistance will be offered in relocating, if necessary.
Location: Canberra, ACT, Australia
Contact info:
PO BOX 66
BRADDON ACT 2612
http://www.irrationalgames.com
Phone: +61 2 62498377
E-mail: ali@irrational.com.au
_________________
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3d modeling jobs
Irrational Games Australia is looking for SENIOR CONSOLE CODER
duration - Full Time
Job details: SENIOR CONSOLE CODER Irrational programmers are responsible for designing and implementing our game technology. At Irrational, programmers are a significant part of the game design process, so you should be passionately interested in game development as well as writing great code.
Irrational believes in cutting-edge technology married to great game design. We are particularly interested in programmers who have both technical skills and care about how that technology can be used to make games more fun.
Responsibilities:
work with the game designer and the lead programmer to produce technical design documents and schedules
write, document and test code to implement the technical design
liase with design and art teams to ensure that code addresses their technical needs
research technology to ensure that Irrational products remain at the forefront of games technology
take responsibility for one or more major areas of a game or piece of technology
supervise junior or mid-level programmers as required
review and critique code design and implementation from other programmers
contribute to the ongoing evolution of the software development process at IGA.
Required Experience and Skills:
excellent understanding of C/C++
good understanding of OO design principles
at least three years experience working with current generation game console technology
must have shipped at least two game title (or one game title if substantial experience in a related field)
communication skills and interest in working with our game developers in a cooperative team environment
commitment to code quality, documentation and sound testing proceedures
interest in game development and game technology
Additional Experience and Skills (desired but not necessary):
tertiary educational qualifications in computer science and mathematics
working knowledge or better or 3D rendering principles including principles of rendering pipelines, 3D transforms and linear algebra, DirectX APIs and current generation 3D graphics hardware and drivers.
To apply for this position you should submit:
resume
cover letter clearly identifying why you want to work at Irrational and in the games industry
samples of source code demonstrating good understanding of C++ design principles as well as an interesting algorithm.
Irrational offers generous salary packages based on skills and experience. This position can be filled on a permanent full-time basis or contract basis. Applicants for this position must be in or willing to relocate to Canberra. International applicants will be considered for this position and assistance will be offered in relocating, if necessary.
Location: Canberra, ACT, Australia
Contact info:
PO BOX 66
BRADDON ACT 2612
http://www.irrationalgames.com
Phone: +61 2 62498377
E-mail: ali@irrational.com.au
_________________
CG jobs
3d modeling jobs