Senior Visual Effects Artist job
Posted: November 17, 2006
Post subject: Senior Visual Effects Artist
Post subject: Senior Visual Effects Artist
subject: Senior Visual Effects Artist , Double Fine Productions
Double Fine Productions is looking for Senior Visual Effects Artist
duration - Full-Time
Job details: Double Fine Productions is currently looking for a highly experienced, professional Visual Effects Artist for its San Francisco studio. The primary job responsibilities are to define the visual benchmarking and production methodology for the creation of computer-generated FX animations as well as design and create elements for real-time, in-game digital effects using 3rd party and proprietary tools.
The ideal candidate has a strong understanding of the creation of stunning in-game visual effects and has relevant game industry experience. The candidate should demonstrate creativity, technical and artistic skills, and have a deep understanding of how to work within the constraints of a real-time console game environment. The candidate must exhibit excellent verbal and written communication skills. The role requires a minimum of 3 years of video game experience, and at least one published game on PS2, Xbox, Gamecube or PC. Additional key success factors for this role include the ability to work well with others, and a passion for adding the extra polish that truly sets a game apart.
Responsibilities:
1) Work closely with the content creators to bring gameplay-appropriate stylized effects to life.
2) Use Maya, Photoshop, Lua and our proprietary tools to create and implement special visual effects.
3) Contribute to the further development of our editing tools.
4) Contribute innovative and original ideas on all aspects of game production and development.
Requirements:
1) Experience creating particle effects and experience creating textures for particles.
2) Ability to conceptualize, present and execute ideas within a schedule while actively participating in technical and artistic problem solving.
3) Ability to quickly design custom toolsets and create assets within the confines of real-time engine memory and performance constraints and programming demands and the ability to optimize effects to achieve the highest visual quality.
4) Excellent analytical and communication skills, including a meticulous and organized approach to the creation, naming and storage of the effects assets.
5) Excellent artistic and technical skills.
6) Proficiency with Maya, including modeling, texturing and UV layout, and an understanding of rigging and animation.
7) Self-motivated and passionate about making video games.
Team player with a great work ethic.
9) Commitment to personal and peer development and sharing best practices.
10) Keeps current with the state of the art in visual effects.
For immediate consideration, interested and qualified candidates should send their resumes and samples of previously executed effects work to jobs@doublefine.com. Please include in the subject line "Senior Visual Effects Artist".
Location: San Francisco, California, United States
email - jobs@doublefine.com
_________________
CG jobs
3d modeling jobs
Double Fine Productions is looking for Senior Visual Effects Artist
duration - Full-Time
Job details: Double Fine Productions is currently looking for a highly experienced, professional Visual Effects Artist for its San Francisco studio. The primary job responsibilities are to define the visual benchmarking and production methodology for the creation of computer-generated FX animations as well as design and create elements for real-time, in-game digital effects using 3rd party and proprietary tools.
The ideal candidate has a strong understanding of the creation of stunning in-game visual effects and has relevant game industry experience. The candidate should demonstrate creativity, technical and artistic skills, and have a deep understanding of how to work within the constraints of a real-time console game environment. The candidate must exhibit excellent verbal and written communication skills. The role requires a minimum of 3 years of video game experience, and at least one published game on PS2, Xbox, Gamecube or PC. Additional key success factors for this role include the ability to work well with others, and a passion for adding the extra polish that truly sets a game apart.
Responsibilities:
1) Work closely with the content creators to bring gameplay-appropriate stylized effects to life.
2) Use Maya, Photoshop, Lua and our proprietary tools to create and implement special visual effects.
3) Contribute to the further development of our editing tools.
4) Contribute innovative and original ideas on all aspects of game production and development.
Requirements:
1) Experience creating particle effects and experience creating textures for particles.
2) Ability to conceptualize, present and execute ideas within a schedule while actively participating in technical and artistic problem solving.
3) Ability to quickly design custom toolsets and create assets within the confines of real-time engine memory and performance constraints and programming demands and the ability to optimize effects to achieve the highest visual quality.
4) Excellent analytical and communication skills, including a meticulous and organized approach to the creation, naming and storage of the effects assets.
5) Excellent artistic and technical skills.
6) Proficiency with Maya, including modeling, texturing and UV layout, and an understanding of rigging and animation.
7) Self-motivated and passionate about making video games.
Team player with a great work ethic.
9) Commitment to personal and peer development and sharing best practices.
10) Keeps current with the state of the art in visual effects.
For immediate consideration, interested and qualified candidates should send their resumes and samples of previously executed effects work to jobs@doublefine.com. Please include in the subject line "Senior Visual Effects Artist".
Location: San Francisco, California, United States
email - jobs@doublefine.com
_________________
CG jobs
3d modeling jobs