Shader Artist job
Posted: November 17, 2006
Post subject: Shader Artist
Post subject: Shader Artist
subject: Shader Artist , Datascope Recruitment
Datascope Recruitment is looking for Shader Artist
duration - Indefinite
Job details: Headquartered in Southern California, our client employs more than 100 developers and is currently working on original properties for next-gen consoles. They are a dynamic company with state-of-the-art facilities and an excellent work environment. If you want to be happily employed, working on next gen titles this is the place for you!
The successful candidate for this technical artist position is someone specialized in the creating of textures and shaders for game environments for multiple genres.
Requirements:
-Skilled in painting textures using Photoshop and applying texture UV's to objects.
-Familiarity with complex shader networks such as those used in Unreal Editor 3, Maya and 3dsMax.
-Knowledge of Normal Mapping, Bump Mapping, Environmental Mapping creation and use.
-Basic understanding of GgFX, HLSL, or Cg from a technical artist's perspective.
-Previous game development experience with XBOX, PS2 or PC.
Location: Southern CA, California, United States
email - ben@datascopeUSA.com
_________________
CG jobs
3d modeling jobs
Datascope Recruitment is looking for Shader Artist
duration - Indefinite
Job details: Headquartered in Southern California, our client employs more than 100 developers and is currently working on original properties for next-gen consoles. They are a dynamic company with state-of-the-art facilities and an excellent work environment. If you want to be happily employed, working on next gen titles this is the place for you!
The successful candidate for this technical artist position is someone specialized in the creating of textures and shaders for game environments for multiple genres.
Requirements:
-Skilled in painting textures using Photoshop and applying texture UV's to objects.
-Familiarity with complex shader networks such as those used in Unreal Editor 3, Maya and 3dsMax.
-Knowledge of Normal Mapping, Bump Mapping, Environmental Mapping creation and use.
-Basic understanding of GgFX, HLSL, or Cg from a technical artist's perspective.
-Previous game development experience with XBOX, PS2 or PC.
Location: Southern CA, California, United States
email - ben@datascopeUSA.com
_________________
CG jobs
3d modeling jobs