Technical Director job
Posted: November 17, 2006
Post subject: Technical Director
Post subject: Technical Director
subject: Technical Director , Backbone Entertainment
Backbone Entertainment is looking for Technical Director
duration - Full Time
Job details: Technical Director Job Responsibilities:
Responsible for all technical processes and technology within the studio
Providing strategic planning and direction
Working with other departments in the design, planning and execution of AAA multi-platform video games, from concept to GMC
Providing detailed, insightful direction to programmers as to how to approach the creation of new technology
Developing an in-depth knowledge of engine and technologies available within the studio and all sister studios
Researching the core functionality of console hardware
Participating and feedback on programmer phone and office interviews
Participating in press and marketing events, road-shows and exhibitions
Interacting with outside software vendors, middleware providers, and console support groups
Preparing and executing technical due diligence reviews for clients
Developing technical design specification, implementation and test plans
Contributing innovative ideas towards all aspects of game technology, production, and design
Hands-on management, direction and mentoring of a diverse team of programmers
Providing accurate schedules and time estimates for work
Creating staffing profiles and hiring recommendations for the department
Meeting production schedules and deadlines
Performing technical staff performance reviews, and department efficiency
Pro-actively recognizing problems and areas of improvement, and developing solution strategies
Job Requirements:
Knowledgeable in overall game development life-cycle, including significant milestone planning/execution and product submission processes.
7+ years experience in advanced C++/OOP architecture design and implementation.
4+ years experience in console programming.
Experience in leading team of programmers including hiring, reviewing, project management and mentoring.
Experience and high level of understanding in the field of game engine and tools architecture and good software engineering practices.
Bachelors degree or higher in Computer Science, Computer Engineering or Software Engineering or equivalent experience
Excellent analytical and communication skills.
Self-motivated and passionate about video games.
Strong leader and mentor.
Skills:
C, C++, OOP, .NET
Assembly language/low-level experience
Graphics microcoding
Scripting languages (e.g. Python, Perl)
Strong experience with 3D graphics programming
Pluses:
MS Project
Experience with sound, engine, network programming, etc.
Experience with Maya (plug-in coding)
Multiple-generation platform experience
Location: Vancouver, Canada
Contact info:
1985 W Broadway
Vancouver BC V6J 4 Y3
http://www.f9e.com
Phone: 604-738-9292 ext. 241
Fax: 604.738.9294
E-mail: kellyab@f9e.com
_________________
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Backbone Entertainment is looking for Technical Director
duration - Full Time
Job details: Technical Director Job Responsibilities:
Responsible for all technical processes and technology within the studio
Providing strategic planning and direction
Working with other departments in the design, planning and execution of AAA multi-platform video games, from concept to GMC
Providing detailed, insightful direction to programmers as to how to approach the creation of new technology
Developing an in-depth knowledge of engine and technologies available within the studio and all sister studios
Researching the core functionality of console hardware
Participating and feedback on programmer phone and office interviews
Participating in press and marketing events, road-shows and exhibitions
Interacting with outside software vendors, middleware providers, and console support groups
Preparing and executing technical due diligence reviews for clients
Developing technical design specification, implementation and test plans
Contributing innovative ideas towards all aspects of game technology, production, and design
Hands-on management, direction and mentoring of a diverse team of programmers
Providing accurate schedules and time estimates for work
Creating staffing profiles and hiring recommendations for the department
Meeting production schedules and deadlines
Performing technical staff performance reviews, and department efficiency
Pro-actively recognizing problems and areas of improvement, and developing solution strategies
Job Requirements:
Knowledgeable in overall game development life-cycle, including significant milestone planning/execution and product submission processes.
7+ years experience in advanced C++/OOP architecture design and implementation.
4+ years experience in console programming.
Experience in leading team of programmers including hiring, reviewing, project management and mentoring.
Experience and high level of understanding in the field of game engine and tools architecture and good software engineering practices.
Bachelors degree or higher in Computer Science, Computer Engineering or Software Engineering or equivalent experience
Excellent analytical and communication skills.
Self-motivated and passionate about video games.
Strong leader and mentor.
Skills:
C, C++, OOP, .NET
Assembly language/low-level experience
Graphics microcoding
Scripting languages (e.g. Python, Perl)
Strong experience with 3D graphics programming
Pluses:
MS Project
Experience with sound, engine, network programming, etc.
Experience with Maya (plug-in coding)
Multiple-generation platform experience
Location: Vancouver, Canada
Contact info:
1985 W Broadway
Vancouver BC V6J 4 Y3
http://www.f9e.com
Phone: 604-738-9292 ext. 241
Fax: 604.738.9294
E-mail: kellyab@f9e.com
_________________
CG jobs
3d modeling jobs