Softimage Xsi: environment shader?
Posted: December 18, 2006
Post subject: Softimage Xsi: environment shader?
Post subject: Softimage Xsi: environment shader?
Is it possible to use the environment shader with final gathering?
When I try it everything turns to the color of the environment shader.
Should I turn down the intensity of my light or do I have to adjust a parameter in the environment shaders property box?
Any suggestions would help.
When I try it everything turns to the color of the environment shader.
Should I turn down the intensity of my light or do I have to adjust a parameter in the environment shaders property box?
Any suggestions would help.
Posted: December 21, 2006
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The easiest way is to create a image based lighting pass.. It will automatically assign a environment shader to that pass, ask you to browse for an image to assign to the environmental shader and turn on Final Gathering with the right settings.
Posted: December 21, 2006
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Well I read once again your message and I think I gave you the wrong answer..
FG will automatically use your environment shader to illuminate the scene.
So in your case if you don't want it just open the environment shader property window, and in the intensity group set the image intensity to Zero.
Cheers!
FG will automatically use your environment shader to illuminate the scene.
So in your case if you don't want it just open the environment shader property window, and in the intensity group set the image intensity to Zero.
Cheers!