Softimage Xsi: Getting rid of the Symetry Mapping Template
Posted: December 27, 2006
Post subject: Softimage Xsi: Getting rid of the Symetry Mapping Template
Post subject: Softimage Xsi: Getting rid of the Symetry Mapping Template
okay, i am playing around with Symetry Weight using Template these days to get my character can mirror weight.
However, once i have them mirror, i want to edit them individually afterwards. When i turn on paint weight again. all the wierd colour are on top of my character. I am sure those wierd colour is representing the weight map templete, therefore i want to get rid of the templete in the explorer window.
i open the explorer, got the command node of weight map templete. i deleted it. however, it doesn't seem right. although the node is gone. and all of the weight are still here. but when i activate weight paint again. the screen won't should the value of the wieght. i have no idea how to or what is the right way of getting rid of the templete. anyone knows, i will be appreciate.
However, once i have them mirror, i want to edit them individually afterwards. When i turn on paint weight again. all the wierd colour are on top of my character. I am sure those wierd colour is representing the weight map templete, therefore i want to get rid of the templete in the explorer window.
i open the explorer, got the command node of weight map templete. i deleted it. however, it doesn't seem right. although the node is gone. and all of the weight are still here. but when i activate weight paint again. the screen won't should the value of the wieght. i have no idea how to or what is the right way of getting rid of the templete. anyone knows, i will be appreciate.