Lead Artist job
Posted: February 15, 2007
Post subject: Lead Artist
Post subject: Lead Artist
subject: Lead Artist , Demiurge Studios
Demiurge Studios is looking for Lead Artist
duration - Indefinite
Job details: Demiurge Studios is an independent, bootstrapped game development company. We create original titles and assist other developers in realizing their visions. Clients include Epic Games, Gearbox Software and Secret Level. We're working on high-profile games, and next-generation technology. Our business is growing. Come join us!
Our office is near Boston, in the heart of Cambridge. We're directly on the subway line for easy commuting. We maintain a creative, energetic atmosphere where individual input matters. We offer competitive salaries, benefits, and sane working hours. What more could you ask for?
Demiurge Studios is searching for a talented lead artist with the experience, skills and drive to turn our projects into works of art. Our ideal candidate will have the ability to define project style, as well as the expertise to execute on an artistic vision. Prior experience leading teams of artists and reviewing artwork is required. If you can inspire our team with amazing art and game production technique, we've got a job for you.
Primary Responsibilities:
* Lead internal artists
* Critique own and others' work constructively and raise our internal artistic bar
* Define art pipelines, standards for internal projects
* Share and encourage knowledge distribution for art techniques and tools
Qualifications:
* Experience leading art teams
* Excellent personal, written and oral communication skills
* Skilled with industry tools: Photoshop, 3D Studio Max, Maya
* Experience mentoring and developing junior artists
* Strong sense of color/lighting/composition
* Portfolio or demo reel that demonstrates breadth of skill, styles, genres
* Traditional concept art skills
* 3+ years game industry employment
Preference to applicants with:
* Experience creating high-poly assets (models, normal maps, etc)
* 2+ shipped titles
* BFA (or higher)
* Love for games, and who play them regularly
* Outside interests!
Please send a resume and a portfolio (cd/dvd/website) for consideration. Email applications with Job Reference Code: WG021307-LA to jobs@demiurgestudios.com. Mailed materials will not be returned.
Your portfolio should include:
* Renders of textured low polygon models (include Max/Maya file if possible).
* Renders of high polygon models (include Max/Maya file if possible).
* Source Textures/Materials
* Concept art
* Life/figure drawings
Location: Cambridge, Massachusetts, United States
email - jobs@demiurgestudios.com
_________________
CG jobs
3d modeling jobs
Demiurge Studios is looking for Lead Artist
duration - Indefinite
Job details: Demiurge Studios is an independent, bootstrapped game development company. We create original titles and assist other developers in realizing their visions. Clients include Epic Games, Gearbox Software and Secret Level. We're working on high-profile games, and next-generation technology. Our business is growing. Come join us!
Our office is near Boston, in the heart of Cambridge. We're directly on the subway line for easy commuting. We maintain a creative, energetic atmosphere where individual input matters. We offer competitive salaries, benefits, and sane working hours. What more could you ask for?
Demiurge Studios is searching for a talented lead artist with the experience, skills and drive to turn our projects into works of art. Our ideal candidate will have the ability to define project style, as well as the expertise to execute on an artistic vision. Prior experience leading teams of artists and reviewing artwork is required. If you can inspire our team with amazing art and game production technique, we've got a job for you.
Primary Responsibilities:
* Lead internal artists
* Critique own and others' work constructively and raise our internal artistic bar
* Define art pipelines, standards for internal projects
* Share and encourage knowledge distribution for art techniques and tools
Qualifications:
* Experience leading art teams
* Excellent personal, written and oral communication skills
* Skilled with industry tools: Photoshop, 3D Studio Max, Maya
* Experience mentoring and developing junior artists
* Strong sense of color/lighting/composition
* Portfolio or demo reel that demonstrates breadth of skill, styles, genres
* Traditional concept art skills
* 3+ years game industry employment
Preference to applicants with:
* Experience creating high-poly assets (models, normal maps, etc)
* 2+ shipped titles
* BFA (or higher)
* Love for games, and who play them regularly
* Outside interests!
Please send a resume and a portfolio (cd/dvd/website) for consideration. Email applications with Job Reference Code: WG021307-LA to jobs@demiurgestudios.com. Mailed materials will not be returned.
Your portfolio should include:
* Renders of textured low polygon models (include Max/Maya file if possible).
* Renders of high polygon models (include Max/Maya file if possible).
* Source Textures/Materials
* Concept art
* Life/figure drawings
Location: Cambridge, Massachusetts, United States
email - jobs@demiurgestudios.com
_________________
CG jobs
3d modeling jobs