3ds Max: Weighing vertices by hand
Posted: February 26, 2007
Post subject: 3ds Max: Weighing vertices by hand
Post subject: 3ds Max: Weighing vertices by hand
When i add bones, i attach them using skin then sub-object to sort out the vertices on the mesh. Now im not very knowledgable with the terimology here, sorry :)
Is Weighing vertices by hand setting the colours like red / blue / green etc of the vertices? So the specific vertice is attached to the bone by a certain weight. Red being the strongest im assuming ?
Is this correct. If so could someone point me in the right direction to a page in the manual (ive got R3) where this is explained please. How to manualy weigh vertices. Or could some kind soul explain it better.
I dont really know where to look in the manual.
Im at a loss really :)
Sev
Is Weighing vertices by hand setting the colours like red / blue / green etc of the vertices? So the specific vertice is attached to the bone by a certain weight. Red being the strongest im assuming ?
Is this correct. If so could someone point me in the right direction to a page in the manual (ive got R3) where this is explained please. How to manualy weigh vertices. Or could some kind soul explain it better.
I dont really know where to look in the manual.
Im at a loss really :)
Sev