Technical Director 2 - Research & Development - Shader W job
Posted: April 10, 2007
Post subject: Technical Director 2 - Research & Development - Shader W
Post subject: Technical Director 2 - Research & Development - Shader W
subject: Technical Director 2 - Research & Development - Shader Writer , LAIKA, Inc.
LAIKA, Inc. is looking for Technical Director 2 - Research & Development - Shader Writer
Job details:
Technical Director 2 - Research & Development – Shader Writer
Award
winning animation studio, LAIKA Inc, based in Portland Oregon and owned
by Phil Knight, co-founder and chairman of Nike, is seeking a Technical
Director - Shader Writer for its Research & Development Group.
Laika
is currently in production on the Animated Feature Film “Coraline”,
based on the novel by Neil Gaiman, written for the screen &
directed by Henry Selick (The Nightmare Before Christmas, James and The
Giant Peach). In addition the studio has several projects currently in
development including “Jack & Ben” and Alan Snow's "Here Be
Monsters".
Laika's Research & Development Department have many pioneering initiatives including:
-
building tools and pipeline for Stereoscopic Production (Coraline is
the first Stop-Motion Animated Feature to be shot in Stereo);
- developing new tools to assist in the integration of Computer and Stop-Motion Animation;
- building from the ground up several types of production pipelines;
- creating tools to assist and aid Computer Animation Production.
The
Research & Development TD bridges the gap between art and
technology. Their primary responsibility is to create and improve
efficient, artist-friendly, production workflows. By designing,
implementing and teaching better ways of working, the R&D TD
empowers an entire team of production artists to get up to work
efficiently. As a technical problem-solver, the R&D TD may be
called on to participate in design work, at least peripherally, across
the breadth of the entire pipeline. Although the main focus of the
R&D TD is on strategic, reusable workflow development, they may
periodically participate directly in production projects.
Principal Duties and Responsibilities:
- Design, prototype and implement artist-centric production tools, specifically Renderman and other rendering tools.
- Work with the documentation and training groups to develop source materials.
- Help production staff understand best usage of production tools and workflows.
- Troubleshoot production problems, and proactively work to minimize their impact.
- Design and execute project work plans to produce known deliverables on a pre-determined timetable.
- Proactively seek new technologies, techniques, and processes that will benefit facility production techniques.
- Present new ideas, work and technology to educate and inform others in the company
Minimum Qualifications and Abilities:
- 5+ Years of Feature Film (CG) Experience
- Strong communication skills
- Bachelor’s degree or equivalent education/experience.
- Demonstrated knowledge and experience working with Maya and Renderman
- Experience working on some flavor of a UNIX platform, preferably Linux
- Experience scripting in Perl or Python
- A background in Computer Science, Engineering, Art or equivalent job experience
- Ability to manage time according to current priorities in an efficient manner
- Ability to balance short-term production needs with long-term strategic development
- Ability to work in a self directed manner, and be adaptable to change
Preferred Abilities and Knowledge:
- 3 + years of Feature Film (CG) Experience
- Experience working with Houdini, Shake, MTOR, or equivalents.
- Experience with Qt or PyQt
- Experience in C/C++ or some other object-oriented programming language
- Experience with subversion, cvs or another revision control system
- Experience designing user interfaces
To apply online go to:
http://apps.laika.com/jobs/detail/196
For additional information on Laika, including other open positions in R&D, please go www.laika.com
Location: Portland, Oregon, United States
_________________
CG jobs
3d modeling jobs
LAIKA, Inc. is looking for Technical Director 2 - Research & Development - Shader Writer
Job details:
Technical Director 2 - Research & Development – Shader Writer
Award
winning animation studio, LAIKA Inc, based in Portland Oregon and owned
by Phil Knight, co-founder and chairman of Nike, is seeking a Technical
Director - Shader Writer for its Research & Development Group.
Laika
is currently in production on the Animated Feature Film “Coraline”,
based on the novel by Neil Gaiman, written for the screen &
directed by Henry Selick (The Nightmare Before Christmas, James and The
Giant Peach). In addition the studio has several projects currently in
development including “Jack & Ben” and Alan Snow's "Here Be
Monsters".
Laika's Research & Development Department have many pioneering initiatives including:
-
building tools and pipeline for Stereoscopic Production (Coraline is
the first Stop-Motion Animated Feature to be shot in Stereo);
- developing new tools to assist in the integration of Computer and Stop-Motion Animation;
- building from the ground up several types of production pipelines;
- creating tools to assist and aid Computer Animation Production.
The
Research & Development TD bridges the gap between art and
technology. Their primary responsibility is to create and improve
efficient, artist-friendly, production workflows. By designing,
implementing and teaching better ways of working, the R&D TD
empowers an entire team of production artists to get up to work
efficiently. As a technical problem-solver, the R&D TD may be
called on to participate in design work, at least peripherally, across
the breadth of the entire pipeline. Although the main focus of the
R&D TD is on strategic, reusable workflow development, they may
periodically participate directly in production projects.
Principal Duties and Responsibilities:
- Design, prototype and implement artist-centric production tools, specifically Renderman and other rendering tools.
- Work with the documentation and training groups to develop source materials.
- Help production staff understand best usage of production tools and workflows.
- Troubleshoot production problems, and proactively work to minimize their impact.
- Design and execute project work plans to produce known deliverables on a pre-determined timetable.
- Proactively seek new technologies, techniques, and processes that will benefit facility production techniques.
- Present new ideas, work and technology to educate and inform others in the company
Minimum Qualifications and Abilities:
- 5+ Years of Feature Film (CG) Experience
- Strong communication skills
- Bachelor’s degree or equivalent education/experience.
- Demonstrated knowledge and experience working with Maya and Renderman
- Experience working on some flavor of a UNIX platform, preferably Linux
- Experience scripting in Perl or Python
- A background in Computer Science, Engineering, Art or equivalent job experience
- Ability to manage time according to current priorities in an efficient manner
- Ability to balance short-term production needs with long-term strategic development
- Ability to work in a self directed manner, and be adaptable to change
Preferred Abilities and Knowledge:
- 3 + years of Feature Film (CG) Experience
- Experience working with Houdini, Shake, MTOR, or equivalents.
- Experience with Qt or PyQt
- Experience in C/C++ or some other object-oriented programming language
- Experience with subversion, cvs or another revision control system
- Experience designing user interfaces
To apply online go to:
http://apps.laika.com/jobs/detail/196
For additional information on Laika, including other open positions in R&D, please go www.laika.com
Location: Portland, Oregon, United States
_________________
CG jobs
3d modeling jobs